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[Volver] Parent Directory - [Directorio] 1. Introduction/ - [Directorio] 2. What is the difference between Tuples and ValueTuples/ - [Directorio] 3. What is the difference between is and as keywords/ - [Directorio] 4. What is the use of the “using” keyword/ - [Directorio] 5. What is the purpose of the “dynamic” keyword/ - [Directorio] 6. What are expression-bodied members/ - [Directorio] 7. What are Funcs and lambda expressions/ - [Directorio] 8. What are delegates/ - [Directorio] 9. How does the Garbage Collector decide which objects can be removed from memory/ - [Directorio] 10. What are generations/ - [Directorio] 11. What is the difference between Dispose and Finalize methods/ - [Directorio] 12. What are default implementations in interfaces/ - [Directorio] 13. What is deconstruction/ - [Directorio] 14. Why is “catch(Exception)” almost always a bad idea (and when it is not)/ - [Directorio] 15. What is the difference between “throw” and “throw ex”/ - [Directorio] 16. What is the difference between typeof and GetType/ - [Directorio] 17. What is reflection/ - [Directorio] 18. What are attributes/ - [Directorio] 19. What is serialization/ - [Directorio] 20. What is pattern matching/ - [Directorio] 21. How does the binary number system work/ - [Directorio] 22. What is the purpose of the “checked” keyword/ - [Directorio] 23. What is the difference between double and decimal/ - [Directorio] 24. What is an Array/ - [Directorio] 25. What is a List/ - [Directorio] 26. What is an ArrayList/ - [Directorio] 27. What is the purpose of the GetHashCode method/ - [Directorio] 28. What is a Dictionary/ - [Directorio] 29. What are indexers/ - [Directorio] 30. What is caching/ - [Directorio] 31. What are immutable types and what’s their purpose/ - [Directorio] 32. What are records and record structs/ - [Directorio] 33. Why does string behave like a value type even though it is a reference type/ - [Directorio] 34. What is the difference between string and StringBuilder/ - [Directorio] 35. What is operator overloading/ - [Directorio] 36. What are anonymous types/ - [Directorio] 37. What is cohesion/ - [Directorio] 38. What‌ ‌is‌ ‌coupling‌/ - [Directorio] 39. What is the Strategy design pattern/ - [Directorio] 40. What is the Dependency Injection design pattern/ - [Directorio] 41. What is the Template Method design pattern/ - [Directorio] 42. What is the Decorator design pattern/ - [Directorio] 43. What is the Observer design pattern/ - [Directorio] 44. What are events/ - [Directorio] 45. What is Inversion of Control/ - [Directorio] 46. What‌ ‌is‌ ‌the‌ ‌“composition‌ ‌over‌ ‌ inheritance”‌ ‌principle‌/ - [Directorio] 47. What are mocks/ - [Directorio] 48. What‌ ‌are‌ ‌NuGet‌ ‌packages‌/ - [Directorio] 49. What is the difference between Debug and Release builds/ - [Directorio] 50. What‌ ‌are‌ ‌preprocessor‌ ‌directives‌/ - [Directorio] 51. What are nullable reference types/ - [Directorio] 52. Bonus!/ -