‫In some cases, you might get to a point where you have many, many different objects in your game and
‫then you will have many different objects in your hierarchy as well.
‫So you will see that there is a full hierarchy of hundreds and thousands of objects, sometimes based
‫on how many objects are created.
‫For example, programmatically, let's say you create bullets, then you will have many different bullets
‫in your game.
‫You shoot bullets, your enemies should bullet, everyone should bullet, and there are bullets everywhere.
‫And then you'll have your whole hierarchy full with bullets.
‫You will not be able to see all the other important game objects anymore.
‫So how you can solve that is very easy by creating folders.
‫And I created a game object in one of the last videos.
‫I'm going to delete that again because I'm going to create a new one.
‫So let's create an empty game object and that one has a position at somewhere.
‫What always makes sense is to reset that component.
‫So reset the transform component.
‫So now our game object is at the center point of 000, and now we can use that one as a folder.
‫So let's rename that to, let's say bullets.
‫And now we could have all of our bullets in that folder.
‫Or in our case, what would make more sense is our cubes could be our dominos dominoes.
‫Now we could drag all of our dominoes inside of that Dominos folder.
‫So that one is called Cube currently.
‫So let's call that domino and let's apply that.
‫And now if we duplicate it, as you can see, it will always be within the dominoes folder and I can
‫simply close the folder and it will only be the folder here that is in the top hierarchy within our
‫hierarchy view.
‫And that in the end will make it much easier to find the game objects that we need.
‫So whenever it makes sense to create folders, go ahead.
‫It makes sense.
‫For example, if you have the same object multiple times or multiple instances of a prefab, or if you
‫have a terrain, if you want to have a specific map or something, it would make sense to put that into
‫your folder.
‫So all those kind of things are perfect examples for folders.
‫So don't forget that.
‫Keep that in mind.
‫We will use folders in this course.
‫All right.
‫So see you in the next video.