%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!91 &9100000
AnimatorController:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: SimpleCharacter
  serializedVersion: 5
  m_AnimatorParameters:
  - m_Name: Speed_f
    m_Type: 1
    m_DefaultFloat: 0
    m_DefaultInt: 0
    m_DefaultBool: 0
    m_Controller: {fileID: 9100000}
  - m_Name: Animation_int
    m_Type: 3
    m_DefaultFloat: 0
    m_DefaultInt: 0
    m_DefaultBool: 0
    m_Controller: {fileID: 9100000}
  - m_Name: Death_b
    m_Type: 4
    m_DefaultFloat: 0
    m_DefaultInt: 0
    m_DefaultBool: 0
    m_Controller: {fileID: 9100000}
  - m_Name: Jump_b
    m_Type: 4
    m_DefaultFloat: 0
    m_DefaultInt: 0
    m_DefaultBool: 0
    m_Controller: {fileID: 9100000}
  - m_Name: Crouch_b
    m_Type: 4
    m_DefaultFloat: 0
    m_DefaultInt: 0
    m_DefaultBool: 0
    m_Controller: {fileID: 9100000}
  - m_Name: Grounded
    m_Type: 4
    m_DefaultFloat: 0
    m_DefaultInt: 0
    m_DefaultBool: 1
    m_Controller: {fileID: 9100000}
  - m_Name: Static_b
    m_Type: 4
    m_DefaultFloat: 0
    m_DefaultInt: 0
    m_DefaultBool: 1
    m_Controller: {fileID: 9100000}
  - m_Name: Head_Horizontal_f
    m_Type: 1
    m_DefaultFloat: 0
    m_DefaultInt: 0
    m_DefaultBool: 0
    m_Controller: {fileID: 9100000}
  - m_Name: Head_Vertical_f
    m_Type: 1
    m_DefaultFloat: 0
    m_DefaultInt: 0
    m_DefaultBool: 0
    m_Controller: {fileID: 9100000}
  - m_Name: Blend(DontTouch)
    m_Type: 1
    m_DefaultFloat: 0.5
    m_DefaultInt: 0
    m_DefaultBool: 0
    m_Controller: {fileID: 9100000}
  - m_Name: DeathType_int
    m_Type: 3
    m_DefaultFloat: 0
    m_DefaultInt: 2
    m_DefaultBool: 0
    m_Controller: {fileID: 9100000}
  - m_Name: Body_Vertical_f
    m_Type: 1
    m_DefaultFloat: 0
    m_DefaultInt: 0
    m_DefaultBool: 0
    m_Controller: {fileID: 9100000}
  - m_Name: Body_Horizontal_f
    m_Type: 1
    m_DefaultFloat: 0
    m_DefaultInt: 0
    m_DefaultBool: 0
    m_Controller: {fileID: 9100000}
  m_AnimatorLayers:
  - serializedVersion: 5
    m_Name: Movement
    m_StateMachine: {fileID: 110700000}
    m_Mask: {fileID: 0}
    m_Motions: []
    m_Behaviours: []
    m_BlendingMode: 0
    m_SyncedLayerIndex: -1
    m_DefaultWeight: 0
    m_IKPass: 0
    m_SyncedLayerAffectsTiming: 0
    m_Controller: {fileID: 9100000}
  - serializedVersion: 5
    m_Name: Head
    m_StateMachine: {fileID: 110700004}
    m_Mask: {fileID: 101100000, guid: f4bf3f6dc42479e47b1fd0e457094fb7, type: 2}
    m_Motions: []
    m_Behaviours: []
    m_BlendingMode: 0
    m_SyncedLayerIndex: -1
    m_DefaultWeight: 1
    m_IKPass: 0
    m_SyncedLayerAffectsTiming: 0
    m_Controller: {fileID: 9100000}
  - serializedVersion: 5
    m_Name: Idles
    m_StateMachine: {fileID: 110750657}
    m_Mask: {fileID: 0}
    m_Motions: []
    m_Behaviours: []
    m_BlendingMode: 0
    m_SyncedLayerIndex: -1
    m_DefaultWeight: 1
    m_IKPass: 0
    m_SyncedLayerAffectsTiming: 0
    m_Controller: {fileID: 9100000}
  - serializedVersion: 5
    m_Name: Jumping
    m_StateMachine: {fileID: 110705384}
    m_Mask: {fileID: 0}
    m_Motions: []
    m_Behaviours: []
    m_BlendingMode: 0
    m_SyncedLayerIndex: -1
    m_DefaultWeight: 1
    m_IKPass: 0
    m_SyncedLayerAffectsTiming: 0
    m_Controller: {fileID: 9100000}
  - serializedVersion: 5
    m_Name: Death
    m_StateMachine: {fileID: 110740371}
    m_Mask: {fileID: 0}
    m_Motions: []
    m_Behaviours: []
    m_BlendingMode: 0
    m_SyncedLayerIndex: -1
    m_DefaultWeight: 1
    m_IKPass: 0
    m_SyncedLayerAffectsTiming: 0
    m_Controller: {fileID: 9100000}
  - serializedVersion: 5
    m_Name: Crouch
    m_StateMachine: {fileID: 110759052}
    m_Mask: {fileID: 101100000, guid: f34433e648b38134b89fe27b9e6955cc, type: 2}
    m_Motions: []
    m_Behaviours: []
    m_BlendingMode: 0
    m_SyncedLayerIndex: -1
    m_DefaultWeight: 1
    m_IKPass: 0
    m_SyncedLayerAffectsTiming: 0
    m_Controller: {fileID: 9100000}
  - serializedVersion: 5
    m_Name: Body
    m_StateMachine: {fileID: 110725380}
    m_Mask: {fileID: 101100000, guid: 4244c57bb194c0e48861fc59aaf8214d, type: 2}
    m_Motions: []
    m_Behaviours: []
    m_BlendingMode: 0
    m_SyncedLayerIndex: -1
    m_DefaultWeight: 1
    m_IKPass: 0
    m_SyncedLayerAffectsTiming: 0
    m_Controller: {fileID: 9100000}
--- !u!206 &20600000
BlendTree:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Head
  m_Childs:
  - serializedVersion: 2
    m_Motion: {fileID: 7400056, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
    m_Threshold: 0
    m_Position: {x: 0, y: -1}
    m_TimeScale: 1
    m_CycleOffset: 0
    m_DirectBlendParameter: 
    m_Mirror: 0
  - serializedVersion: 2
    m_Motion: {fileID: 7400054, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
    m_Threshold: 0.25
    m_Position: {x: 0, y: 1}
    m_TimeScale: 1
    m_CycleOffset: 0
    m_DirectBlendParameter: 
    m_Mirror: 0
  - serializedVersion: 2
    m_Motion: {fileID: 7400052, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
    m_Threshold: 0.5
    m_Position: {x: -1, y: 0}
    m_TimeScale: 1
    m_CycleOffset: 0
    m_DirectBlendParameter: 
    m_Mirror: 0
  - serializedVersion: 2
    m_Motion: {fileID: 7400050, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
    m_Threshold: 0.75
    m_Position: {x: 1, y: 0}
    m_TimeScale: 1
    m_CycleOffset: 0
    m_DirectBlendParameter: 
    m_Mirror: 0
  - serializedVersion: 2
    m_Motion: {fileID: 7400058, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
    m_Threshold: 1
    m_Position: {x: 0, y: 0}
    m_TimeScale: 1
    m_CycleOffset: 0
    m_DirectBlendParameter: 
    m_Mirror: 0
  m_BlendParameter: Head_Horizontal_f
  m_BlendParameterY: Head_Vertical_f
  m_MinThreshold: 0
  m_MaxThreshold: 1
  m_UseAutomaticThresholds: 1
  m_NormalizedBlendValues: 0
  m_BlendType: 2
--- !u!206 &20600002
BlendTree:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Blend Tree
  m_Childs: []
  m_BlendParameter: Speed_f
  m_BlendParameterY: Blend
  m_MinThreshold: 0
  m_MaxThreshold: 1
  m_UseAutomaticThresholds: 1
  m_NormalizedBlendValues: 0
  m_BlendType: 0
--- !u!206 &20600008
BlendTree:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Blend Tree
  m_Childs: []
  m_BlendParameter: Speed_f
  m_BlendParameterY: Blend
  m_MinThreshold: 0
  m_MaxThreshold: 1
  m_UseAutomaticThresholds: 1
  m_NormalizedBlendValues: 0
  m_BlendType: 0
--- !u!206 &20600010
BlendTree:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Blend Tree
  m_Childs: []
  m_BlendParameter: Speed_f
  m_BlendParameterY: Blend
  m_MinThreshold: 0
  m_MaxThreshold: 1
  m_UseAutomaticThresholds: 1
  m_NormalizedBlendValues: 0
  m_BlendType: 0
--- !u!206 &20616906
BlendTree:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Blend Tree
  m_Childs:
  - serializedVersion: 2
    m_Motion: {fileID: 7400060, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
    m_Threshold: 0
    m_Position: {x: 0, y: 0}
    m_TimeScale: 1
    m_CycleOffset: 0
    m_DirectBlendParameter: 
    m_Mirror: 0
  - serializedVersion: 2
    m_Motion: {fileID: 7400062, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
    m_Threshold: 0.25
    m_Position: {x: 0, y: 1}
    m_TimeScale: 1
    m_CycleOffset: 0
    m_DirectBlendParameter: 
    m_Mirror: 0
  - serializedVersion: 2
    m_Motion: {fileID: 7400064, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
    m_Threshold: 0.5
    m_Position: {x: 0, y: -1}
    m_TimeScale: 1
    m_CycleOffset: 0
    m_DirectBlendParameter: 
    m_Mirror: 0
  - serializedVersion: 2
    m_Motion: {fileID: 7400066, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
    m_Threshold: 0.75
    m_Position: {x: -1, y: 0}
    m_TimeScale: 1
    m_CycleOffset: 0
    m_DirectBlendParameter: 
    m_Mirror: 0
  - serializedVersion: 2
    m_Motion: {fileID: 7400068, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
    m_Threshold: 1
    m_Position: {x: 1, y: 0}
    m_TimeScale: 1
    m_CycleOffset: 0
    m_DirectBlendParameter: 
    m_Mirror: 0
  m_BlendParameter: Body_Horizontal_f
  m_BlendParameterY: Body_Vertical_f
  m_MinThreshold: 0
  m_MaxThreshold: 1
  m_UseAutomaticThresholds: 1
  m_NormalizedBlendValues: 0
  m_BlendType: 1
--- !u!206 &20628009
BlendTree:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Blend Tree
  m_Childs:
  - serializedVersion: 2
    m_Motion: {fileID: 7400024, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
    m_Threshold: 0
    m_Position: {x: 0, y: 0}
    m_TimeScale: 1
    m_CycleOffset: 0
    m_DirectBlendParameter: 
    m_Mirror: 0
  - serializedVersion: 2
    m_Motion: {fileID: 7400012, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
    m_Threshold: 1
    m_Position: {x: 0, y: 0}
    m_TimeScale: 1
    m_CycleOffset: 0
    m_DirectBlendParameter: 
    m_Mirror: 0
  m_BlendParameter: Blend(DontTouch)
  m_BlendParameterY: Speed_f
  m_MinThreshold: 0
  m_MaxThreshold: 1
  m_UseAutomaticThresholds: 1
  m_NormalizedBlendValues: 0
  m_BlendType: 0
--- !u!1101 &110100000
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Static_b
    m_EventTreshold: 0
  - m_ConditionMode: 3
    m_ConditionEvent: Speed_f
    m_EventTreshold: 0.25
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110250891}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.15957446
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110100233
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110269039}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.9374992
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110100941
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 4
    m_ConditionEvent: Speed_f
    m_EventTreshold: 0.25
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110200000}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.44117633
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110101251
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 4
    m_ConditionEvent: Speed_f
    m_EventTreshold: 0.25
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110200000}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.27777776
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110101572
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 4
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 4
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110292061}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110102995
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110254208}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.9374992
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110103271
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 3
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 3
  - m_ConditionMode: 2
    m_ConditionEvent: Reload_b
    m_EventTreshold: 3
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110281209}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110103377
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 3
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 3
  - m_ConditionMode: 2
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 3
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110227951}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110103420
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  - m_ConditionMode: 1
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110214360}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.12931031
  m_TransitionOffset: 0
  m_ExitTime: 0.87
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110103460
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110235036}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 7.499997
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110103468
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110267825}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.46875003
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110103780
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 4
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 7.4999
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110104082
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: Animation_int
    m_EventTreshold: 5
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110293237}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110104682
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions: []
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110204265}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.19230752
  m_TransitionOffset: 0
  m_ExitTime: 0.80769247
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110105353
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110227165}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.9374992
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110105507
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 2
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 2
  - m_ConditionMode: 1
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 2
  - m_ConditionMode: 2
    m_ConditionEvent: Reload_b
    m_EventTreshold: 2
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110236965}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110105579
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions: []
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110265946}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.10869551
  m_TransitionOffset: 0
  m_ExitTime: 0.8913045
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110105624
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  - m_ConditionMode: 2
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110292061}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.26785684
  m_TransitionOffset: 0
  m_ExitTime: 0.73214316
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110105645
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 6
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 7.4999
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 1
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110105692
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 7
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 7
  - m_ConditionMode: 2
    m_ConditionEvent: Reload_b
    m_EventTreshold: 7
  - m_ConditionMode: 2
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 7
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110231505}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110107890
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions: []
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110272019}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1363636
  m_TransitionOffset: 0
  m_ExitTime: 0.8636364
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110108639
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: DeathType_int
    m_EventTreshold: 1
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110297777}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110109826
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  - m_ConditionMode: 2
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  - m_ConditionMode: 1
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110253594}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.12931032
  m_TransitionOffset: 0
  m_ExitTime: 0.87
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110110066
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 8
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110110096
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions: []
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110204265}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.08928562
  m_TransitionOffset: 0
  m_ExitTime: 0.9107144
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110111238
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 7
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 7
  - m_ConditionMode: 1
    m_ConditionEvent: Reload_b
    m_EventTreshold: 7
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110258026}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110111466
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110259630}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.12931032
  m_TransitionOffset: 0
  m_ExitTime: 1
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110111901
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: Animation_int
    m_EventTreshold: 6
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110208772}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110112012
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110281209}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.46875003
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110112686
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110266762}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 7.499997
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110113342
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 5
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 5
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110265482}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110114151
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110253834}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.8333328
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110116536
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  - m_ConditionMode: 2
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110231505}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.12931031
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110118060
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110227165}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 7.500007
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110118992
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 4
  - m_ConditionMode: 1
    m_ConditionEvent: Reload_b
    m_EventTreshold: 4
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110274245}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110119267
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 3
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.9374992
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110119511
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 8
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 8
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110294315}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110120519
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 7
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.37499982
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110120619
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  - m_ConditionMode: 2
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 0
  - m_ConditionMode: 2
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110254208}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.12931032
  m_TransitionOffset: 0
  m_ExitTime: 0.8706897
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110121204
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 3
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 7.500007
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110121901
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: Animation_int
    m_EventTreshold: 4
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110206494}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110122155
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 7
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110253834}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110122587
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  - m_ConditionMode: 2
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110259178}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 1.8749951
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110123174
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 7
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 7.500007
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110123982
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: Animation_int
    m_EventTreshold: 8
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110221837}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110123984
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 3
    m_ConditionEvent: Animation_int
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110216906}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110124414
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 4
    m_ConditionEvent: Speed_f
    m_EventTreshold: 0.25
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110200000}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.41666657
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110124857
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 4
    m_ConditionEvent: Speed_f
    m_EventTreshold: 0.5
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110261631}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.41666657
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110125426
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 7
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.8333328
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110125441
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions: []
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110204265}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.20270266
  m_TransitionOffset: 0
  m_ExitTime: 0.79729736
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110126261
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Death_b
    m_EventTreshold: 0
  - m_ConditionMode: 6
    m_ConditionEvent: DeathType_int
    m_EventTreshold: 2
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110204794}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110126313
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: Animation_int
    m_EventTreshold: 1
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110204265}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.18749964
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110126384
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 4
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110265946}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.37499982
  m_TransitionOffset: 0
  m_ExitTime: 0.63
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110126595
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110278773}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 7.500007
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 1
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110126699
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Death_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110274501}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.4411743
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110126729
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Jump_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110275706}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.25
  m_TransitionOffset: 0
  m_ExitTime: 0.75
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110127643
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  - m_ConditionMode: 2
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110272949}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.26785684
  m_TransitionOffset: 0
  m_ExitTime: 0.73214316
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110128186
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 1
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.44117647
  m_TransitionOffset: 0
  m_ExitTime: 0.56
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110128472
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  - m_ConditionMode: 2
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 0
  - m_ConditionMode: 2
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110227951}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.12931032
  m_TransitionOffset: 0
  m_ExitTime: 0.87
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110128528
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 2
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.12931032
  m_TransitionOffset: 0
  m_ExitTime: 0.87
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110129032
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110267126}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 1.8749884
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110129195
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions: []
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110208860}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1363636
  m_TransitionOffset: 0
  m_ExitTime: 0.8636364
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110129863
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110229475}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.15957445
  m_TransitionOffset: 0
  m_ExitTime: 1
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110130612
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 1
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110265946}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.44117647
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110130666
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110281209}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.9374992
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110131225
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110274245}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 7.4999
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110131502
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 4
    m_ConditionEvent: Speed_f
    m_EventTreshold: 0.5
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110250891}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.44117633
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110131516
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 4
    m_ConditionEvent: Animation_int
    m_EventTreshold: 1
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110236714}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 7.4997706
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110131725
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110278773}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.46875003
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110132157
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: Animation_int
    m_EventTreshold: 9
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110220379}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110133356
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions: []
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110206311}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 7.4999
  m_TransitionOffset: 0
  m_ExitTime: 0
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110134012
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110250438}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.07575757
  m_TransitionOffset: 0
  m_ExitTime: 1
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110134024
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: Animation_int
    m_EventTreshold: 4
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110204265}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.12931028
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110134579
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110236965}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.46875003
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110134682
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Death_b
    m_EventTreshold: 0
  - m_ConditionMode: 6
    m_ConditionEvent: DeathType_int
    m_EventTreshold: 1
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110261697}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110134689
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 3
  - m_ConditionMode: 1
    m_ConditionEvent: Reload_b
    m_EventTreshold: 3
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110227165}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110134813
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 4
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110265946}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 1.8750018
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110135188
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110227951}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.9374992
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110135308
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110212823}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 1.8749884
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110135544
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110268270}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 7.4999
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110135789
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110231410}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.15957445
  m_TransitionOffset: 0
  m_ExitTime: 0.84042555
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110136619
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 2
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 7.500007
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110136883
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 8
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110265946}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.2777776
  m_TransitionOffset: 0
  m_ExitTime: 0.7222224
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110137541
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110229475}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.44117647
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110137588
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 9
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 9
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110290603}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110138274
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Jump_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110234610}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.28846085
  m_TransitionOffset: 0
  m_ExitTime: 0.71153915
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110138844
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 1
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.15957445
  m_TransitionOffset: 0
  m_ExitTime: 0.84
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110140558
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  - m_ConditionMode: 2
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110227951}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 7.500007
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110141350
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 1
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110229475}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110142273
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110234542}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 7.4996853
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110142782
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: Animation_int
    m_EventTreshold: 8
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110204265}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.15957437
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110143317
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  - m_ConditionMode: 2
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110281209}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.12931032
  m_TransitionOffset: 0
  m_ExitTime: 0.87
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110143341
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  - m_ConditionMode: 1
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110205926}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.12931031
  m_TransitionOffset: 0
  m_ExitTime: 1
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110144025
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  - m_ConditionMode: 2
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110299259}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 1.8749951
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110144343
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 4
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.26785684
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110145060
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions: []
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110231128}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.10869551
  m_TransitionOffset: 0
  m_ExitTime: 0.8913045
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110145932
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110266762}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.15957445
  m_TransitionOffset: 0
  m_ExitTime: 0.84042555
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110146036
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110292061}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 7.4999
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110147175
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  - m_ConditionMode: 2
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110269039}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.12931032
  m_TransitionOffset: 0
  m_ExitTime: 0.8706897
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110147525
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  - m_ConditionMode: 1
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 0
  - m_ConditionMode: 2
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110236965}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.12931032
  m_TransitionOffset: 0
  m_ExitTime: 0.8706897
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110147856
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 5
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.07575757
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110148300
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  - m_ConditionMode: 2
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110259178}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.12931032
  m_TransitionOffset: 0
  m_ExitTime: 1
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110148338
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110231184}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.37499982
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110148514
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 3
    m_ConditionEvent: Speed_f
    m_EventTreshold: 0.5
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110275706}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110148745
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 7
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.12931031
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110149744
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: Animation_int
    m_EventTreshold: 2
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110204265}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.31249955
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110149750
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 7
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 7
  - m_ConditionMode: 2
    m_ConditionEvent: Reload_b
    m_EventTreshold: 7
  - m_ConditionMode: 1
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 7
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110214360}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110149824
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110291140}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 1.8750018
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110150967
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110267825}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.9374992
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110151384
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110231184}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 1.8749951
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110151405
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110253834}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.12931031
  m_TransitionOffset: 0
  m_ExitTime: 1
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110151992
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 8
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110210959}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110152920
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 4
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110201247}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110153735
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 3
    m_ConditionEvent: Speed_f
    m_EventTreshold: 0.25
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110291376}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110154275
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 1
  - m_ConditionMode: 1
    m_ConditionEvent: Reload_b
    m_EventTreshold: 1
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110235036}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110155531
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110294315}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.2777776
  m_TransitionOffset: 0
  m_ExitTime: 0.7222224
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110156068
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110267825}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 1.8749951
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110157081
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110205239}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 1.8749999
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110157525
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Crouch_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110249429}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.34090897
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 1
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110158305
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 7
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 7
  - m_ConditionMode: 2
    m_ConditionEvent: Reload_b
    m_EventTreshold: 7
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110239214}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110158382
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 9
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 9
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110234542}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110158926
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Jump_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110228009}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110158991
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 1
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 1
  - m_ConditionMode: 2
    m_ConditionEvent: Reload_b
    m_EventTreshold: 1
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110231410}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110159207
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 1
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 7.499997
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110159394
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: Animation_int
    m_EventTreshold: 5
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110204265}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.15306124
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110160250
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110231184}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.8333328
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110160426
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 4
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.37499982
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110160975
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 1
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110265946}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.15957445
  m_TransitionOffset: 0
  m_ExitTime: 0.84042555
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110161510
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions: []
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110232942}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.4411743
  m_TransitionOffset: 0
  m_ExitTime: 0.55882573
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110161804
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  - m_ConditionMode: 2
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110299259}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.12931031
  m_TransitionOffset: 0
  m_ExitTime: 1
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110162130
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 8
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 8
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110267126}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110162255
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  - m_ConditionMode: 2
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110239214}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.12931031
  m_TransitionOffset: 0
  m_ExitTime: 0.87
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110162344
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Death_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110274501}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.83333546
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110163612
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Jump_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110291376}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.26785684
  m_TransitionOffset: 0
  m_ExitTime: 0.73214316
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110164249
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 2
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 2
  - m_ConditionMode: 2
    m_ConditionEvent: Reload_b
    m_EventTreshold: 2
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110269039}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110165124
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110201247}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.37499982
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110165395
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110253594}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.46875003
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110166143
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: DeathType_int
    m_EventTreshold: 2
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110232753}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110166310
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Static_b
    m_EventTreshold: 0
  - m_ConditionMode: 3
    m_ConditionEvent: Speed_f
    m_EventTreshold: 0.5
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110255762}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.15957446
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110166939
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110235036}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.44117647
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110166975
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110231410}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.44117647
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110167880
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Grounded
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110244708}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.25862056
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110167918
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 9
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 7.4996853
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110168959
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  - m_ConditionMode: 1
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110236965}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 7.500007
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110169581
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 3
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 3
  - m_ConditionMode: 1
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 3
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110253594}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110170566
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110227165}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.46875003
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110170725
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110239214}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.37499982
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110171078
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 5
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 7.4999
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110171455
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 1
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 1
  - m_ConditionMode: 2
    m_ConditionEvent: Reload_b
    m_EventTreshold: 1
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110266762}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110172030
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  - m_ConditionMode: 1
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110236705}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.12931032
  m_TransitionOffset: 0
  m_ExitTime: 1
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110172245
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 2
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.46875003
  m_TransitionOffset: 0
  m_ExitTime: 0.53
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110173712
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  - m_ConditionMode: 2
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110231505}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 7.500007
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110174567
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 2
  - m_ConditionMode: 1
    m_ConditionEvent: Reload_b
    m_EventTreshold: 2
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110278773}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110174726
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Death_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110261697}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110175312
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 3
    m_ConditionEvent: Speed_f
    m_EventTreshold: 0.25
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110274162}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110175651
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 3
    m_ConditionEvent: Speed_f
    m_EventTreshold: 0.5
  - m_ConditionMode: 1
    m_ConditionEvent: Static_b
    m_EventTreshold: 0.5
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110246782}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.15957446
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110176322
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 3
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.12931032
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110176355
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110214360}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.37499982
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110176463
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  - m_ConditionMode: 2
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110254208}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 7.500007
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110176834
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: Animation_int
    m_EventTreshold: 3
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110229786}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110177622
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 2
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 2
  - m_ConditionMode: 2
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 2
  - m_ConditionMode: 2
    m_ConditionEvent: Reload_b
    m_EventTreshold: 2
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110254208}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110177658
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions: []
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 0}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.15957446
  m_TransitionOffset: 0
  m_ExitTime: 0.84042555
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110177902
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 5
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 5
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110268270}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110178410
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110278773}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.9374992
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110178670
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: Animation_int
    m_EventTreshold: 9
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110204265}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.25862068
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110179038
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions: []
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110200000}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.10869551
  m_TransitionOffset: 0
  m_ExitTime: 0.8913045
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110179088
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 4
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 4
  - m_ConditionMode: 2
    m_ConditionEvent: Reload_b
    m_EventTreshold: 4
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110272949}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110179203
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 4
    m_ConditionEvent: Speed_f
    m_EventTreshold: 0.25
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110204265}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110179696
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Jump_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110267120}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110180231
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  - m_ConditionMode: 1
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110253594}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 7.500007
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110180454
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 4
    m_ConditionEvent: Speed_f
    m_EventTreshold: 0.25
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110200000}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.27777776
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110180511
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110269039}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.46875003
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110181226
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 8
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110265946}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 1.8749884
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110181282
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110210959}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.2777776
  m_TransitionOffset: 0
  m_ExitTime: 1
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110181993
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 1
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110265946}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 1.8749999
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110182207
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110288239}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 1.8750018
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110182726
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  - m_ConditionMode: 1
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110236705}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 1.8749951
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110182834
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110205239}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.44117647
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110182841
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 8
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.2777776
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110182947
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Crouch_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110284647}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.2
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110184691
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Static_b
    m_EventTreshold: 0
  - m_ConditionMode: 3
    m_ConditionEvent: Speed_f
    m_EventTreshold: 0.25
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110261631}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.15957446
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110184703
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions: []
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110210773}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.83333546
  m_TransitionOffset: 0
  m_ExitTime: 0.17
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110185149
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions: []
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110268765}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.07575757
  m_TransitionOffset: 0
  m_ExitTime: 0.92424244
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110185614
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: Animation_int
    m_EventTreshold: 1
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110279209}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110186022
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: Animation_int
    m_EventTreshold: 10
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110264428}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1744186
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110186344
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: Animation_int
    m_EventTreshold: 7
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110269109}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110186970
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 2
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.9374992
  m_TransitionOffset: 0
  m_ExitTime: 0.06
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110187254
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110258026}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 7.500007
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110188282
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 3
    m_ConditionEvent: Speed_f
    m_EventTreshold: 0.5
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110246782}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.27777776
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110188555
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Jump_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110272805}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110188769
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  - m_ConditionMode: 1
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110205926}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 1.8749951
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110189129
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 9
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110201137}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110189682
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: Animation_int
    m_EventTreshold: 2
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110267698}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110189892
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 4
    m_ConditionEvent: Speed_f
    m_EventTreshold: 0.5
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110291376}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110189967
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: FullAuto_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110231505}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.8333328
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110190182
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110272949}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.37499982
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110191572
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 4
    m_ConditionEvent: Speed_f
    m_EventTreshold: 0.25
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110234610}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110191788
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 6
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.07575757
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110192085
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Grounded
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110238341}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110192562
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 3
    m_ConditionEvent: Speed_f
    m_EventTreshold: 0.5
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110255762}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.27777776
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110192614
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110253834}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.37499982
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110192689
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110265482}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.07575757
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110192774
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110221605}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 1.8749999
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110193589
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 9
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.6249991
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110194554
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110221605}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.15957445
  m_TransitionOffset: 0
  m_ExitTime: 1
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110194678
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110258026}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.8333328
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110196464
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 6
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 6
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110268765}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.1
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110197179
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 3
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110223196}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.46875003
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110197706
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Death_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110274501}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 7.499256
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110197960
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 2
    m_ConditionEvent: Shoot_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110290603}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.93749756
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110198479
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions: []
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110214858}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.10869551
  m_TransitionOffset: 0
  m_ExitTime: 0.8913045
  m_HasExitTime: 1
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110198580
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 7
    m_ConditionEvent: WeaponType_int
    m_EventTreshold: 7
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110265946}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 1.8749951
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1101 &110199187
AnimatorStateTransition:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  m_Conditions:
  - m_ConditionMode: 1
    m_ConditionEvent: Reload_b
    m_EventTreshold: 0
  m_DstStateMachine: {fileID: 0}
  m_DstState: {fileID: 110274245}
  m_Solo: 0
  m_Mute: 0
  m_IsExit: 0
  serializedVersion: 3
  m_TransitionDuration: 0.37499982
  m_TransitionOffset: 0
  m_ExitTime: 0.9
  m_HasExitTime: 0
  m_HasFixedDuration: 0
  m_InterruptionSource: 0
  m_OrderedInterruption: 1
  m_CanTransitionToSelf: 0
--- !u!1102 &110200000
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Idle
  m_Speed: 0.4
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110100000}
  - {fileID: 110175651}
  - {fileID: 110184691}
  - {fileID: 110166310}
  - {fileID: 110186022}
  m_StateMachineBehaviours: []
  m_Position: {x: -108, y: -360, z: 0}
  m_IKOnFeet: 1
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400000, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110201137
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: GrenadeThrow
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: -372, y: 204, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400048, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110201247
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Shotgun_Idle
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: -372, y: -48, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400030, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110204265
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Idle
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110175312}
  - {fileID: 110121901}
  - {fileID: 110104082}
  - {fileID: 110111901}
  - {fileID: 110186344}
  - {fileID: 110123982}
  - {fileID: 110132157}
  - {fileID: 110176834}
  - {fileID: 110185614}
  - {fileID: 110189682}
  m_StateMachineBehaviours: []
  m_Position: {x: 24, y: 156, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 0}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110204794
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Death_02
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110198479}
  m_StateMachineBehaviours: []
  m_Position: {x: 168, y: 180, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400036, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110205239
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Handgun_Reload
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 444, y: 96, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400000, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110205926
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_SubMachineGun_FullAuto_Shoot
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 180, y: 300, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400012, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110206311
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Rifle_Shoot_Reload 0
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: -36, y: 480, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400020, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110206494
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Idle_SexyDance
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110134024}
  m_StateMachineBehaviours: []
  m_Position: {x: -96, y: 408, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400020, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110208772
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Salute
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110110096}
  m_StateMachineBehaviours: []
  m_Position: {x: 264, y: 312, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400046, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110208860
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Dead_01
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: -72, y: 240, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400026, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110210773
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: NotCrouched
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110182947}
  m_StateMachineBehaviours: []
  m_Position: {x: 24, y: 72, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 0}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110210959
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_RPG_Idle
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 444, y: 204, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400034, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110212823
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_RPG_Shoot
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 444, y: 276, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400022, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110214360
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_SubMachineGun_FullAuto_Shoot
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: -528, y: 444, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400012, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110214858
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Dead_02
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 168, y: 240, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400038, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110216906
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Blend Tree
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110131516}
  m_StateMachineBehaviours: []
  m_Position: {x: 120, y: 144, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 20616906}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110220379
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Idle_SittingOnGround
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110178670}
  m_StateMachineBehaviours: []
  m_Position: {x: 336, y: 72, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400006, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110221605
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Handgun_Shoot
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 564, y: 24, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400002, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110221837
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Idle_LeaningAgaintWall
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110142782}
  m_StateMachineBehaviours: []
  m_Position: {x: 348, y: 156, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400016, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110223196
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: NoWeapon
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 24, y: 84, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 0}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110227165
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Auto_Reload 0
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 792, y: 204, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400008, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110227951
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Auto_SingleShot 0
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 1056, y: 60, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400004, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110228009
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Walking_Jump
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110163612}
  m_StateMachineBehaviours: []
  m_Position: {x: 360, y: 156, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 20628009}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110229475
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Handgun_Idle
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 444, y: -48, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400024, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110229786
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Idle_CheckWatch
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110104682}
  m_StateMachineBehaviours: []
  m_Position: {x: -288, y: 348, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400008, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110231128
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Dead_02
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 444, y: 456, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400038, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110231184
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_SubMachineGun_Reload
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 36, y: 360, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400014, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110231410
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Handgun_Idle
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: -132, y: -240, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400024, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110231505
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_SubMachineGun_SingleShot
  m_Speed: 0.5
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: -528, y: 372, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400010, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110232753
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Death_02
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110145060}
  m_StateMachineBehaviours: []
  m_Position: {x: 444, y: 396, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400036, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110232942
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Crouch_Idle
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110157525}
  - {fileID: 110197706}
  m_StateMachineBehaviours: []
  m_Position: {x: 24, y: 252, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400042, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110234542
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_MiniGun
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: -396, y: -84, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400038, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110234610
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Idle
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110153735}
  - {fileID: 110188555}
  m_StateMachineBehaviours: []
  m_Position: {x: 48, y: 72, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 0}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110235036
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Handgun_Reload
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 180, y: -240, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400000, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110236705
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Auto_FullAuto_Shoot
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 264, y: -288, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400006, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110236714
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: New State
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110123984}
  m_StateMachineBehaviours: []
  m_Position: {x: 120, y: 60, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 0}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110236965
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Auto_FullAuto_Shoot
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 852, y: -204, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400006, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110238341
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Falling
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110167880}
  m_StateMachineBehaviours: []
  m_Position: {x: -240, y: 0, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400022, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110239214
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_SubMachineGun_Idle
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: -432, y: 252, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400028, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110244708
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Alive
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110126261}
  - {fileID: 110134682}
  - {fileID: 110192085}
  m_StateMachineBehaviours: []
  m_Position: {x: 24, y: 72, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 0}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110246782
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Run_Static
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110100941}
  - {fileID: 110131502}
  m_StateMachineBehaviours: []
  m_Position: {x: -336, y: -48, z: 0}
  m_IKOnFeet: 1
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400002, guid: 7039333667ba45840b1411867278ee2e, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110249429
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Crouch_Up
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110184703}
  - {fileID: 110162344}
  m_StateMachineBehaviours: []
  m_Position: {x: 288, y: 156, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400044, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110250438
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Rifle_Idle
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: -372, y: -204, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400032, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110250891
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Walk_Static
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110188282}
  - {fileID: 110180454}
  m_StateMachineBehaviours: []
  m_Position: {x: -336, y: -192, z: 0}
  m_IKOnFeet: 1
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400000, guid: 7039333667ba45840b1411867278ee2e, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110253591
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Head
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 24, y: 48, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 20600000}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110253594
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Auto_FullAuto_Shoot 0
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 1056, y: 144, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400006, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110253834
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_SubMachineGun_Idle
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 36, y: 180, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400028, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110254208
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Auto_SingleShot
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 780, y: -312, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400004, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110255762
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Run
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110124414}
  - {fileID: 110124857}
  m_StateMachineBehaviours: []
  m_Position: {x: 144, y: -48, z: 0}
  m_IKOnFeet: 1
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400004, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110258026
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_SubMachineGun_Reload
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: -348, y: 540, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400014, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110259178
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Auto_SingleShot
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 264, y: -228, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400004, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110259630
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Auto_Idle
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 120, y: -168, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400026, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110261631
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Walk
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110101251}
  - {fileID: 110192562}
  m_StateMachineBehaviours: []
  m_Position: {x: 144, y: -192, z: 0}
  m_IKOnFeet: 1
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400002, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110261697
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Death_01
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110129195}
  m_StateMachineBehaviours: []
  m_Position: {x: -72, y: 180, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400014, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110264428
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: GrenadeThrow
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110179038}
  m_StateMachineBehaviours: []
  m_Position: {x: -108, y: -456, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400048, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110265482
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Rifle_Idle
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 276, y: 372, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400032, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110265946
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: New State
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 36, y: -48, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 0}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110266762
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Handgun_Shoot
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 12, y: -300, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400002, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110267120
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Running_Jump
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110126729}
  m_StateMachineBehaviours: []
  m_Position: {x: 360, y: 240, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400012, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110267126
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_RPG_Shoot
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: -396, y: 96, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400022, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110267698
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Idle_HandOnHips
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110149744}
  m_StateMachineBehaviours: []
  m_Position: {x: -396, y: 276, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400032, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110267825
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Auto_Reload
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 36, y: -348, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400008, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110268270
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Rifle_Shoot_Reload
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 192, y: 468, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400020, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110268765
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Rifle_Idle 0
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: -132, y: 408, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400032, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110269039
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Auto_Idle
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 504, y: -336, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400026, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110269109
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Idle_WipeMouth
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110125441}
  m_StateMachineBehaviours: []
  m_Position: {x: 348, y: 240, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400010, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110272019
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Dead_01
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 204, y: 456, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400026, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110272805
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Standing_Jump
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110138274}
  m_StateMachineBehaviours: []
  m_Position: {x: 360, y: 72, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400024, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110272949
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Shotgun_Idle
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 540, y: 240, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400030, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110274162
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: NotIdle
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110179203}
  m_StateMachineBehaviours: []
  m_Position: {x: 24, y: 96, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 0}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110274245
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Shotgun_Reload
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 540, y: 420, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400018, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110274501
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Death
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110108639}
  - {fileID: 110166143}
  m_StateMachineBehaviours: []
  m_Position: {x: 288, y: 312, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 0}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110275706
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Run
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110189892}
  - {fileID: 110179696}
  m_StateMachineBehaviours: []
  m_Position: {x: 48, y: 240, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 0}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110278773
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Auto_Reload
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 660, y: -72, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400008, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110279209
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Idle_CrossedArms
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110126313}
  m_StateMachineBehaviours: []
  m_Position: {x: -360, y: 132, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400034, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110281209
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Auto_Idle 0
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 792, y: -12, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400026, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110284647
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Crouch_Down
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110161510}
  - {fileID: 110126699}
  m_StateMachineBehaviours: []
  m_Position: {x: 24, y: 168, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400040, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110288239
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Rifle_Shoot_Reload
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: -372, y: -276, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400020, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110290603
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_MiniGun_Idle
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: -396, y: -156, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400040, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110291140
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Shotgun_Shoot
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: -372, y: 12, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400016, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110291376
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Walk
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110148514}
  - {fileID: 110191572}
  - {fileID: 110158926}
  m_StateMachineBehaviours: []
  m_Position: {x: 48, y: 156, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 0}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110292061
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Shotgun_Shoot
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 660, y: 336, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400016, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110293237
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Idle_Smoking
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110159394}
  m_StateMachineBehaviours: []
  m_Position: {x: 144, y: 408, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400018, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110294315
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_RPG_Idle
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: -396, y: 36, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400036, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110297777
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Death_01
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions:
  - {fileID: 110107890}
  m_StateMachineBehaviours: []
  m_Position: {x: 204, y: 396, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400014, guid: d55a3dafe23105e409ee70d6605cbd49, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1102 &110299259
AnimatorState:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_SubMachineGun_SingleShot
  m_Speed: 1
  m_CycleOffset: 0
  m_Transitions: []
  m_StateMachineBehaviours: []
  m_Position: {x: 180, y: 240, z: 0}
  m_IKOnFeet: 0
  m_WriteDefaultValues: 1
  m_Mirror: 0
  m_SpeedParameterActive: 0
  m_MirrorParameterActive: 0
  m_CycleOffsetParameterActive: 0
  m_TimeParameterActive: 0
  m_Motion: {fileID: 7400010, guid: 6e4b26fde7f77c046bed3bb532de26f1, type: 3}
  m_Tag: 
  m_SpeedParameter: 
  m_MirrorParameter: 
  m_CycleOffsetParameter: 
  m_TimeParameter: 
--- !u!1107 &110700000
AnimatorStateMachine:
  serializedVersion: 5
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Movement
  m_ChildStates:
  - serializedVersion: 1
    m_State: {fileID: 110200000}
    m_Position: {x: -108, y: -360, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110261631}
    m_Position: {x: 144, y: -192, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110255762}
    m_Position: {x: 144, y: -48, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110250891}
    m_Position: {x: -336, y: -192, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110246782}
    m_Position: {x: -336, y: -48, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110264428}
    m_Position: {x: -108, y: -456, z: 0}
  m_ChildStateMachines: []
  m_AnyStateTransitions: []
  m_EntryTransitions: []
  m_StateMachineTransitions: {}
  m_StateMachineBehaviours: []
  m_AnyStatePosition: {x: -84, y: -120, z: 0}
  m_EntryPosition: {x: 50, y: 120, z: 0}
  m_ExitPosition: {x: 800, y: 120, z: 0}
  m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
  m_DefaultState: {fileID: 110200000}
--- !u!1107 &110700004
AnimatorStateMachine:
  serializedVersion: 5
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Head
  m_ChildStates:
  - serializedVersion: 1
    m_State: {fileID: 110253591}
    m_Position: {x: 24, y: 48, z: 0}
  m_ChildStateMachines: []
  m_AnyStateTransitions: []
  m_EntryTransitions: []
  m_StateMachineTransitions: {}
  m_StateMachineBehaviours: []
  m_AnyStatePosition: {x: 48, y: -12, z: 0}
  m_EntryPosition: {x: 50, y: 120, z: 0}
  m_ExitPosition: {x: 800, y: 120, z: 0}
  m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
  m_DefaultState: {fileID: 110253591}
--- !u!1107 &110705384
AnimatorStateMachine:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Jumping
  m_ChildStates:
  - serializedVersion: 1
    m_State: {fileID: 110234610}
    m_Position: {x: 48, y: 72, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110291376}
    m_Position: {x: 48, y: 156, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110275706}
    m_Position: {x: 48, y: 240, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110267120}
    m_Position: {x: 360, y: 240, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110272805}
    m_Position: {x: 360, y: 72, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110228009}
    m_Position: {x: 360, y: 156, z: 0}
  m_ChildStateMachines: []
  m_AnyStateTransitions: []
  m_EntryTransitions: []
  m_StateMachineTransitions: {}
  m_StateMachineBehaviours: []
  m_AnyStatePosition: {x: 50, y: 20, z: 0}
  m_EntryPosition: {x: 50, y: 120, z: 0}
  m_ExitPosition: {x: 800, y: 120, z: 0}
  m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
  m_DefaultState: {fileID: 110234610}
--- !u!1107 &110725380
AnimatorStateMachine:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Body
  m_ChildStates:
  - serializedVersion: 1
    m_State: {fileID: 110216906}
    m_Position: {x: 120, y: 144, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110236714}
    m_Position: {x: 120, y: 60, z: 0}
  m_ChildStateMachines: []
  m_AnyStateTransitions: []
  m_EntryTransitions: []
  m_StateMachineTransitions: {}
  m_StateMachineBehaviours: []
  m_AnyStatePosition: {x: 50, y: 20, z: 0}
  m_EntryPosition: {x: 50, y: 120, z: 0}
  m_ExitPosition: {x: 800, y: 120, z: 0}
  m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
  m_DefaultState: {fileID: 110216906}
--- !u!1107 &110740371
AnimatorStateMachine:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Death
  m_ChildStates:
  - serializedVersion: 1
    m_State: {fileID: 110244708}
    m_Position: {x: 24, y: 72, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110261697}
    m_Position: {x: -72, y: 180, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110204794}
    m_Position: {x: 168, y: 180, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110214858}
    m_Position: {x: 168, y: 240, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110208860}
    m_Position: {x: -72, y: 240, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110238341}
    m_Position: {x: -240, y: 0, z: 0}
  m_ChildStateMachines: []
  m_AnyStateTransitions: []
  m_EntryTransitions: []
  m_StateMachineTransitions: {}
  m_StateMachineBehaviours: []
  m_AnyStatePosition: {x: 50, y: 20, z: 0}
  m_EntryPosition: {x: 50, y: 120, z: 0}
  m_ExitPosition: {x: 800, y: 120, z: 0}
  m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
  m_DefaultState: {fileID: 110244708}
--- !u!1107 &110750657
AnimatorStateMachine:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Idles
  m_ChildStates:
  - serializedVersion: 1
    m_State: {fileID: 110204265}
    m_Position: {x: 24, y: 156, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110274162}
    m_Position: {x: 24, y: 96, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110229786}
    m_Position: {x: -288, y: 348, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110221837}
    m_Position: {x: 348, y: 156, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110269109}
    m_Position: {x: 348, y: 240, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110293237}
    m_Position: {x: 144, y: 408, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110206494}
    m_Position: {x: -96, y: 408, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110208772}
    m_Position: {x: 264, y: 312, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110220379}
    m_Position: {x: 336, y: 72, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110267698}
    m_Position: {x: -396, y: 276, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110279209}
    m_Position: {x: -360, y: 132, z: 0}
  m_ChildStateMachines: []
  m_AnyStateTransitions: []
  m_EntryTransitions: []
  m_StateMachineTransitions: {}
  m_StateMachineBehaviours: []
  m_AnyStatePosition: {x: 50, y: 20, z: 0}
  m_EntryPosition: {x: 50, y: 120, z: 0}
  m_ExitPosition: {x: 800, y: 120, z: 0}
  m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
  m_DefaultState: {fileID: 110204265}
--- !u!1107 &110759052
AnimatorStateMachine:
  serializedVersion: 5
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Crouch
  m_ChildStates:
  - serializedVersion: 1
    m_State: {fileID: 110210773}
    m_Position: {x: 24, y: 72, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110284647}
    m_Position: {x: 24, y: 168, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110232942}
    m_Position: {x: 24, y: 252, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110249429}
    m_Position: {x: 288, y: 156, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110274501}
    m_Position: {x: 288, y: 312, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110272019}
    m_Position: {x: 204, y: 456, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110297777}
    m_Position: {x: 204, y: 396, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110232753}
    m_Position: {x: 444, y: 396, z: 0}
  - serializedVersion: 1
    m_State: {fileID: 110231128}
    m_Position: {x: 444, y: 456, z: 0}
  m_ChildStateMachines: []
  m_AnyStateTransitions: []
  m_EntryTransitions: []
  m_StateMachineTransitions: {}
  m_StateMachineBehaviours: []
  m_AnyStatePosition: {x: 50, y: 20, z: 0}
  m_EntryPosition: {x: 50, y: 120, z: 0}
  m_ExitPosition: {x: 800, y: 120, z: 0}
  m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
  m_DefaultState: {fileID: 110210773}
