1 00:00:00,510 --> 00:00:01,450 Hello and welcome. 2 00:00:01,500 --> 00:00:13,660 In this lecture we are going to look at some basic data types so here's a simple table that illustrates 3 00:00:13,660 --> 00:00:22,450 some very basic data type that are commonly used in C sharp programming language. 4 00:00:22,660 --> 00:00:25,740 We'll start with a boom a boom data type. 5 00:00:25,740 --> 00:00:31,500 Basically stores either true or false value. 6 00:00:32,380 --> 00:00:41,520 So one bite of a bull data type will store only one value to either store True or false. 7 00:00:41,800 --> 00:00:49,620 A bite will store positive integers that are eight beats long. 8 00:00:50,080 --> 00:00:57,970 So one bite can store a range of zero to two hundred and fifty five. 9 00:00:58,000 --> 00:01:08,830 Next we go on to the cha cha data types stores one character in one byte so you can have a character 10 00:01:08,900 --> 00:01:12,010 in Game from 0 to 2 5 5. 11 00:01:13,130 --> 00:01:23,310 Int also known as integer stores 4 bytes of integer number. 12 00:01:23,530 --> 00:01:25,990 Then we've got the short data type. 13 00:01:26,080 --> 00:01:30,210 We stores 2 bytes of integer number. 14 00:01:30,370 --> 00:01:40,250 We've got to float the float that apart type stores 4 bytes of decimal numbers the double data type 15 00:01:40,260 --> 00:01:45,030 stores 8 bytes of decimal numbers. 16 00:01:45,310 --> 00:01:56,740 While the Object data type basically acts as a base type for all order data types so during the course 17 00:01:56,800 --> 00:02:01,810 we may use some of these data types but if we do not. 18 00:02:02,290 --> 00:02:09,670 I just want you to be aware of these basic data types so that's it for this lecture. 19 00:02:09,820 --> 00:02:11,860 Thank you so much for watching. 20 00:02:11,860 --> 00:02:12,480 Bye for now.