1 00:00:00,750 --> 00:00:02,550 Hello, everyone, and welcome back. 2 00:00:03,660 --> 00:00:06,020 In today's video, we learn about greed led. 3 00:00:07,290 --> 00:00:14,320 So far, we have used tables, float's position properties and in landlock to design understructure 4 00:00:14,400 --> 00:00:21,390 of layouts, but all these methods were more like Hock's flex and creating layouts. 5 00:00:21,420 --> 00:00:27,300 But it's intended for a simpler, one dimensional layout and not complex to damage. 6 00:00:27,380 --> 00:00:33,650 One's grid is the very first since this Modu created specifically to solve the problem. 7 00:00:35,050 --> 00:00:41,680 The griddle out offers a grid based league system with the rows and columns making it easier to design 8 00:00:41,690 --> 00:00:42,540 with beaches. 9 00:00:43,690 --> 00:00:47,150 Let's try to understand some of the concepts of Sears's groovier. 10 00:00:48,880 --> 00:00:55,300 Say we have this grid load, the parent element needs to have a display value grid on a disc called 11 00:00:55,390 --> 00:01:01,150 grid container and all these elements wrapped inside the container are called grid items. 12 00:01:02,180 --> 00:01:08,360 As I mentioned earlier, the grid layout has rules and columns, the water guidelines or grid items 13 00:01:08,450 --> 00:01:13,250 are called columns on the horizontal lines of good items, but more roofs. 14 00:01:14,430 --> 00:01:20,730 If you noticed, there is a space between rows and columns, the gap between rows is what you do get 15 00:01:21,400 --> 00:01:24,230 on the space between columns is called column gap. 16 00:01:25,660 --> 00:01:31,950 The grid layout gives us control to change the volume for both Drew and and Gap and Austin. 17 00:01:32,100 --> 00:01:35,320 So that's the name of the book with its real Gap column Gap. 18 00:01:35,680 --> 00:01:38,720 Or if you want to give same value to both, you could use great grid. 19 00:01:40,000 --> 00:01:43,870 The real important gap represents a vertical and horizontal lines. 20 00:01:45,210 --> 00:01:50,370 The lines between rows are going through line and the lines between columns are going bottom lines. 21 00:01:51,340 --> 00:01:52,700 Each line has acquisition. 22 00:01:53,890 --> 00:02:00,400 The first line as position one, the next draw a line as it should do and so on. 23 00:02:01,240 --> 00:02:04,110 Similarly, the first quarter in line as a position one. 24 00:02:04,780 --> 00:02:06,410 The next call on the line has evolution. 25 00:02:06,450 --> 00:02:06,870 Do. 26 00:02:07,040 --> 00:02:07,930 And so on. 27 00:02:09,480 --> 00:02:14,110 These line numbers help us control the response and Colin span in our grip. 28 00:02:14,410 --> 00:02:20,580 Leave it in the coming videos, we can learn how to use these concepts to design and structure of metal. 29 00:02:21,420 --> 00:02:22,550 That's all for today, guys. 30 00:02:22,590 --> 00:02:27,750 If there is something that you did not understand featured the robot comment on, we will discuss it. 31 00:02:28,720 --> 00:02:30,840 See you in the next Wooddale by Undig.