1 00:00:01,650 --> 00:00:08,580 Come back to Section 10 of these complete sports camp if you've been following the sections in a role 2 00:00:08,580 --> 00:00:13,710 and you have finished the past nine sections are congratulations this is quite a milestone. 3 00:00:13,860 --> 00:00:20,340 And you know we have covered a lot of grants and from this point on we go into more advanced stuff is 4 00:00:20,450 --> 00:00:24,120 specifically a scroll of view which is the topic of this section. 5 00:00:24,120 --> 00:00:30,240 The school is kind of like like a parliament of a lot of different other kind of feel as if you think 6 00:00:30,240 --> 00:00:36,530 about a table view that's the one that you see in an email software or you think of a collection or 7 00:00:36,540 --> 00:00:42,540 view that's the one that you see on your photos application they all are some sort of subclasses of 8 00:00:42,540 --> 00:00:47,010 the escrowed view and because of that it's quite important that you get a very good grasp on a very 9 00:00:47,010 --> 00:00:49,740 good understanding of how the school views work. 10 00:00:49,740 --> 00:00:53,940 So in this section I will talk to you about the basics of this review. 11 00:00:53,940 --> 00:00:57,750 I will explain to you what the content size on the content of said means. 12 00:00:57,760 --> 00:01:03,850 I'll show you how to use Page frontrunner's and combined page control as the delegate metters of a scroll 13 00:01:03,850 --> 00:01:06,540 we use to get a very good feedback between the two of them. 14 00:01:06,780 --> 00:01:14,180 And then I can show you how to use re-useable views and more importantly using reusable views of X Iby 15 00:01:14,220 --> 00:01:16,890 fights between you or your school views. 16 00:01:16,920 --> 00:01:22,830 So by the end of this section you should be able to develop a variety of types of score views for different 17 00:01:22,830 --> 00:01:28,020 purposes both in a storyboard scenario as well as in a programming set. 18 00:01:28,200 --> 00:01:31,610 So with that in mind let's get started with this section.