1 00:00:01,840 --> 00:00:09,790 Next is the concept of straight the first neuron in the conversion layer was looking at these sets of 2 00:00:10,030 --> 00:00:12,210 pixels. 3 00:00:12,330 --> 00:00:18,990 Now the next neuron in the conversion layer will have a slightly shifted receptive field or the window 4 00:00:20,460 --> 00:00:30,660 this shift in the view from one neuron to another is called the Straight so if the next neuron is looking 5 00:00:30,660 --> 00:00:40,470 at these actual pixels you can see that this window which is for the next neuron is shifted to pixels 6 00:00:40,590 --> 00:00:41,190 to the right. 7 00:00:43,050 --> 00:00:51,210 So in this scenario we see that this window has a straight of to each neuron on the convolution layer 8 00:00:51,600 --> 00:00:56,870 will have a window shifted to pixels to the right. 9 00:00:56,880 --> 00:01:05,280 So if we continue this the third neuron will be looking at a set of quantified pixels starting from 10 00:01:05,280 --> 00:01:05,770 here. 11 00:01:07,800 --> 00:01:16,830 So this will be the field of view for the third neuron and so on similarly a straight or forward means 12 00:01:16,830 --> 00:01:19,990 that you are taking a jump of four pixels. 13 00:01:19,990 --> 00:01:27,520 When you look at the next neuron to the second neuron will straight away look at these sets of pixels 14 00:01:28,000 --> 00:01:33,970 which is four pixels shifted towards delayed. 15 00:01:33,990 --> 00:01:41,100 Now if you use a small straight then there would be a lot of overlap between these two deceptive feet 16 00:01:42,250 --> 00:01:50,020 so if you look at the state of two you can see that this three by five rectangle is common between the 17 00:01:50,620 --> 00:01:57,150 receptive field of neuron 1 and deceptive field of neuron 2 2. 18 00:01:58,110 --> 00:02:01,970 We have 15 pixels common for neuron 1 and you don't do. 19 00:02:02,640 --> 00:02:09,270 But if you have a straightforward in that scenario only this single line is common for neuron 1 and 20 00:02:09,270 --> 00:02:12,180 neuron do so only 5 pixels are common. 21 00:02:12,360 --> 00:02:19,740 So there is small overlap if this trade is large and there is larger overlap if straight is small. 22 00:02:20,460 --> 00:02:28,980 Also if this trade is large since the overlap will be less therefore fewer neurons will be required 23 00:02:29,100 --> 00:02:38,880 in the upper layer so if we have a trade off for many neurons in the upper layer will be less than if 24 00:02:38,880 --> 00:02:49,250 we had a straight of to so the trade will determine the size of a player and the amount of overlap in 25 00:02:49,250 --> 00:02:50,240 the receptive field.