1 00:00:00,630 --> 00:00:02,650 How does augmented reality work. 2 00:00:04,210 --> 00:00:09,220 What is augmented reality for many of us implies a technical side. 3 00:00:09,220 --> 00:00:11,560 How does it work. 4 00:00:12,420 --> 00:00:22,320 For a ah a certain range of data images animations videos 3D models and other things may be used and 5 00:00:22,320 --> 00:00:29,650 people will see the result in both natural and synthetic light also. 6 00:00:29,670 --> 00:00:38,940 Users are aware of being in the real world which is advanced by computer vision unlike in VR they are 7 00:00:38,940 --> 00:00:48,420 can be displayed on various devices such as screens glasses handheld devices mobile phones had or had 8 00:00:48,420 --> 00:00:53,880 mounted displays now. 9 00:00:53,990 --> 00:01:02,450 It involves technologies like slam which is simulates localization and mapping depth tracking which 10 00:01:02,450 --> 00:01:04,310 is briefly a sensor data. 11 00:01:04,310 --> 00:01:12,770 Calculating the distance to the objects and the following components such as cameras and sensors processing 12 00:01:12,980 --> 00:01:22,510 projections and reflection what we are going to apply in this course will include camera or cameras 13 00:01:22,630 --> 00:01:32,020 and sensors and it will be using your very own mobile phones in order to apply augmented reality and 14 00:01:32,020 --> 00:01:38,950 to start playing with objects with your own hand in the air or environment that you are going to create 15 00:01:39,400 --> 00:01:41,700 inside your home. 16 00:01:41,830 --> 00:01:50,230 Now when it comes to cameras and sensors cameras and sensors are used to collecting data about users 17 00:01:50,290 --> 00:01:59,560 interaction and sending it for processing cameras on devices are scanning the surrounding and with this 18 00:01:59,560 --> 00:02:06,540 information a device locates physical objects and generates 3D models. 19 00:02:06,650 --> 00:02:15,200 It may be special duty cameras like in Microsoft tolerance or common smartphone cameras which we use 20 00:02:15,200 --> 00:02:17,150 to take pictures and videos. 21 00:02:19,880 --> 00:02:27,830 When it comes to processing our devices eventually should act like little computers something modern 22 00:02:27,950 --> 00:02:31,780 smartphone already do in the same manner. 23 00:02:31,790 --> 00:02:42,710 They require a CPR you a GP you flash memory RAM Bluetooth or Wi-Fi as you beat us and other built in 24 00:02:42,710 --> 00:02:53,570 devices to be able to measure speed angle the direction orientation in space and so on when it comes 25 00:02:53,570 --> 00:02:55,460 to projection. 26 00:02:55,460 --> 00:03:03,740 This refers to a miniature projector on our headset which takes data from sensors and projects digital 27 00:03:03,740 --> 00:03:10,710 content which is the result of processing onto our surface to view the use of projections. 28 00:03:10,710 --> 00:03:19,530 An hour has not been fully invented yet to use it in commercial products or services but we are going 29 00:03:19,530 --> 00:03:26,120 to use our own mobile device for projection when it comes to reflection. 30 00:03:26,130 --> 00:03:32,610 Some other devices have mirrors to assist human eyes to view virtual images. 31 00:03:32,610 --> 00:03:39,660 Some have an array of small curved mirrors and some have a double sided mirror to reflect light to a 32 00:03:39,660 --> 00:03:43,070 camera and to our users eye. 33 00:03:43,110 --> 00:03:50,900 The goal of such reflection baths is to perform a proper image aligned again. 34 00:03:50,940 --> 00:03:58,080 All of these are covered in the practical section where we are going to create a homemade augmented 35 00:03:58,080 --> 00:04:00,120 reality experience. 36 00:04:00,120 --> 00:04:01,650 Thanks for watching this lesson. 37 00:04:01,650 --> 00:04:07,730 If you have any question regarding any of these components please ask in the here and labeled. 38 00:04:07,740 --> 00:04:10,410 This is Ashraf from educational engineering team.