1 00:00:01,120 --> 00:00:07,760 Hello and welcome to this and you will listen in on Chad going to talk about types of augmented reality. 2 00:00:07,790 --> 00:00:14,250 The first time is Margolis a half or Mark less augmented reality. 3 00:00:14,310 --> 00:00:18,240 The second time is marker based augmented reality. 4 00:00:18,240 --> 00:00:26,220 The third type is projection based augmented reality and the fourth type is somewhat in position based 5 00:00:27,000 --> 00:00:28,950 augmented reality. 6 00:00:28,950 --> 00:00:33,390 Now we are going to explain each of them with an example 7 00:00:37,560 --> 00:00:46,990 as you can see in this image we have the marker based A.R. Some also call it to image recognition as 8 00:00:46,990 --> 00:00:58,960 it requires a special visual object and a camera to scan it and to be able to view it may be anything 9 00:00:58,990 --> 00:01:07,780 from a printed QR code to special signs they are device also calculates the position and orientation 10 00:01:07,870 --> 00:01:16,930 of a marker to position the content in some cases thus a marker initiates digital animations for users 11 00:01:16,930 --> 00:01:27,050 to view and so images in a magazine may be or may turn into a 3D model as you can see in this image. 12 00:01:27,140 --> 00:01:29,840 This is the marker based they. 13 00:01:29,900 --> 00:01:31,140 This is the mark. 14 00:01:31,310 --> 00:01:35,120 And this is our mobile device using its camera. 15 00:01:35,120 --> 00:01:41,200 We are going to capture the mark and capture its orientation the angle and everything. 16 00:01:41,630 --> 00:01:45,400 And we can view anything on this Mark. 17 00:01:45,470 --> 00:01:51,840 Now again if you did rotate around the table you can see different views of the house. 18 00:01:51,920 --> 00:01:57,650 You can see the front view the top view the bottom view on the right and left view. 19 00:01:58,340 --> 00:02:03,210 It's very hands full when you are viewing 3D objects and 3D models. 20 00:02:03,230 --> 00:02:08,240 I'm going to show you this type of a are in the practical section of this course. 21 00:02:08,270 --> 00:02:09,420 So stay tuned. 22 00:02:09,440 --> 00:02:15,490 We usually do the practical thing at the second half of our courses. 23 00:02:15,490 --> 00:02:21,350 Now let's talk about the second type of air. 24 00:02:21,780 --> 00:02:26,990 Now the second time is Mark loyalists or Mark Atlas A R. 25 00:02:28,020 --> 00:02:34,080 It's also called location based or position based augmented reality. 26 00:02:34,190 --> 00:02:42,170 It's the type that utilized a GP as a compass as it is called and an accidental meetup to provide that 27 00:02:42,170 --> 00:02:50,900 are based on user's location this debt then determines what they are content to find or get in a certain 28 00:02:50,990 --> 00:02:55,000 area with the availability of smart phones. 29 00:02:55,010 --> 00:03:01,940 This type of a r typically produces maps and directions nearby business information. 30 00:03:01,940 --> 00:03:06,590 Applications include events and informations. 31 00:03:06,590 --> 00:03:14,870 You can also view business ads pop ups and navigation supports just like the ones you find in Google 32 00:03:14,870 --> 00:03:23,420 Maps app the same concept was also used in the very popular game which is called Pokemon goal. 33 00:03:23,430 --> 00:03:30,720 You can look it up online to see how this marvelous A R was implemented. 34 00:03:30,720 --> 00:03:39,540 As you can see once you hold a device in that place and a certain place you in a certain G.P.S. coordinates 35 00:03:39,600 --> 00:03:42,930 it will show you information about that device. 36 00:03:42,930 --> 00:03:50,660 In this area as you can see in this image now the third type is called projection based. 37 00:03:50,670 --> 00:04:01,270 A R projection synthetics lie to physical surfaces and in some cases allows to interact with it. 38 00:04:01,300 --> 00:04:07,960 These are the holograms we have all seen in sci fi movies like Star Wars. 39 00:04:07,990 --> 00:04:12,550 It detects user interaction with a projection by its alternation. 40 00:04:12,670 --> 00:04:20,600 As you can see there is no physical shoes in this state or on this table. 41 00:04:20,650 --> 00:04:33,980 This is our projection of a 3D scan or a 3D let's say design of our shoes a company can use this to 42 00:04:33,980 --> 00:04:41,330 view or to show others their prototype or their products so that people can check the details of their 43 00:04:41,330 --> 00:04:45,210 product and sometimes they allow people to interact with them. 44 00:04:45,380 --> 00:04:51,530 So you can move it around with your hand depending on the type of technology used. 45 00:04:51,990 --> 00:05:00,390 It's very pleasant to see and it looks really like a sci fi movie and this time needs a projector to 46 00:05:00,390 --> 00:05:03,300 project the image usually a 3D projector. 47 00:05:07,770 --> 00:05:15,570 Now we come to the fourth type which is super imposition based in art. 48 00:05:15,680 --> 00:05:24,560 It replaces the original view with an augmented fully or partial view object recognition plays a key 49 00:05:24,560 --> 00:05:25,840 role without it. 50 00:05:25,910 --> 00:05:28,760 The whole concept is simply impossible. 51 00:05:29,820 --> 00:05:36,540 We have all seen the example of soba imposed augmented reality in Ikea catalog app. 52 00:05:36,630 --> 00:05:43,350 This app allows users to place virtual items of their furniture catalog in their rooms before buying 53 00:05:43,350 --> 00:05:44,420 them. 54 00:05:44,490 --> 00:05:49,760 So if you have a small room you can go and download IKEA catalog app. 55 00:05:49,770 --> 00:05:56,190 I will show you this in the practical section and you can see how you can easily place your furniture 56 00:05:56,190 --> 00:06:00,020 around to see if it fits in your room or not. 57 00:06:00,150 --> 00:06:01,500 Before buying it. 58 00:06:01,950 --> 00:06:11,000 And this saves a lot of money and help people choose what fit for them without having to buy items place 59 00:06:11,010 --> 00:06:20,190 them and find out later that the place doesn't fit these items and that they have to go back and replace 60 00:06:20,190 --> 00:06:22,230 it with another one. 61 00:06:22,260 --> 00:06:30,470 Ikea was the leader of this support and position based a R and it was a great step from them to use 62 00:06:30,540 --> 00:06:34,350 a r to make people's life easier. 63 00:06:34,350 --> 00:06:37,150 These are the four types of augmented reality. 64 00:06:37,170 --> 00:06:43,200 Next we are going to discuss the merge cube which we are going to apply in this course so that you can 65 00:06:43,200 --> 00:06:47,400 create your own augmented reality experience in your home. 66 00:06:47,400 --> 00:06:49,230 Thanks for watching this lesson. 67 00:06:49,230 --> 00:06:52,010 This is Ashraf from education an engineering team.