1 00:00:10,690 --> 00:00:15,190 Hello, everyone, and welcome to day to day radio. 2 00:00:15,220 --> 00:00:22,810 You will learn the introduction to Achmat and the user interface of Achmat 10.5. 3 00:00:24,390 --> 00:00:33,990 Now comes the introduction to our map of misplaced map contained in one of the two views was the state 4 00:00:33,990 --> 00:00:36,060 of you in the map. 5 00:00:36,060 --> 00:00:43,800 Data will be map is displayed in the data frame the activity, the frame is present in the geographic 6 00:00:43,800 --> 00:00:48,390 window in which the map near is displayed and used. 7 00:00:49,110 --> 00:00:54,720 So in the data frame, you can work with Jeyes information present. 8 00:00:54,840 --> 00:01:01,980 So the map players using the geography coordinates they give you basically is the place where you can 9 00:01:01,980 --> 00:01:03,270 process your data. 10 00:01:03,810 --> 00:01:06,840 You can also visually analyze the data. 11 00:01:07,590 --> 00:01:16,710 Second is layered view in the middle is used to design a map for printing, exporting and publishing. 12 00:01:17,280 --> 00:01:23,160 Basically the our view is the place where you can adjust your process map gallman. 13 00:01:23,160 --> 00:01:31,050 That element that are used in the layout view of scale buyers, naclerio legions, map guidance stacks 14 00:01:31,050 --> 00:01:33,330 and other graphic elements. 15 00:01:34,200 --> 00:01:38,310 Next is the user interface of our then get five. 16 00:01:39,390 --> 00:01:42,280 They learn the basic Achmat interface. 17 00:01:42,600 --> 00:01:49,210 Let's begin by opening a new or existing Achmat to open a new project. 18 00:01:49,230 --> 00:01:50,640 Click on new maps. 19 00:01:50,650 --> 00:01:55,420 Also, I'm sure that Langmead is selected and then choose. 20 00:01:56,260 --> 00:02:04,650 The Achmat is divided into two section the section and the left is table of content that all your data 21 00:02:05,070 --> 00:02:08,900 is located on the second at the right instead of you. 22 00:02:08,940 --> 00:02:13,710 This is where the visual representation of the data will be displayed. 23 00:02:14,430 --> 00:02:16,380 Now let me go to the software. 24 00:02:17,370 --> 00:02:27,810 You can see the basic map interface, evil of Content, B.W. Stanwick Toolbar, Tolstoi Bar and also 25 00:02:27,810 --> 00:02:31,970 our tool box catalogue search are also same. 26 00:02:33,830 --> 00:02:41,780 First of all, I'm just going to close and remove some of the tools just waiting in line at the end 27 00:02:41,780 --> 00:02:42,670 of this video. 28 00:02:43,560 --> 00:02:45,210 How to add is on. 29 00:02:46,710 --> 00:02:52,290 So this is the very basic interface of AGMA, then five Roshen. 30 00:02:53,910 --> 00:03:00,560 You can see the top menu bars also at the bottom left corner of the icons. 31 00:03:01,750 --> 00:03:09,550 And you can see horizontal and vertical scrollbar and also you can see at the bottom right corner shows 32 00:03:09,550 --> 00:03:10,850 the unknown unit. 33 00:03:11,560 --> 00:03:14,780 Let's understand what is there in Manouba. 34 00:03:15,430 --> 00:03:19,120 Let me click on find menu and find menu. 35 00:03:19,130 --> 00:03:21,790 We have new options and we can open them. 36 00:03:21,790 --> 00:03:31,180 You'll find open option where you can open the existing dragonfly save option, where you can save the 37 00:03:31,180 --> 00:03:32,330 drawing files. 38 00:03:32,770 --> 00:03:39,010 Say this option is used to save the fight in different location and then you add it up. 39 00:03:39,010 --> 00:03:44,110 Then you can add your data from desired locations in the A.W.. 40 00:03:45,310 --> 00:03:50,520 Now I'm going to show the most important three things in the menu. 41 00:03:51,610 --> 00:04:00,490 If you finalize a map, you have to know export map option Bagian printed up option and green review 42 00:04:00,490 --> 00:04:01,080 option. 43 00:04:01,600 --> 00:04:03,970 First, let me take on the export map. 44 00:04:04,600 --> 00:04:09,190 As you click on export map export, Mandela is displayed. 45 00:04:09,670 --> 00:04:18,130 The export map option is used to export your finalized map in different formats in this dialog box and 46 00:04:18,130 --> 00:04:22,660 enter the fine name in the filename edit box and from the save. 47 00:04:22,660 --> 00:04:28,090 This time you've been selected from that performance that you need to give radius. 48 00:04:28,360 --> 00:04:35,520 And then in the options a.d.a, you can select resolutions, whichever resolutions you want, so your 49 00:04:35,530 --> 00:04:39,280 export map will be safe in the desired location. 50 00:04:39,820 --> 00:04:43,200 Now let me close this export map again. 51 00:04:43,210 --> 00:04:45,020 Let me go to file menu. 52 00:04:45,550 --> 00:04:51,100 Now our second most important option is Bagian printed up option. 53 00:04:51,580 --> 00:04:55,540 Click on Bagian and set up option from the dropdown list. 54 00:04:55,960 --> 00:05:02,830 Debates and prints at the ballot box is displayed in the paper area of this ballot box. 55 00:05:02,860 --> 00:05:10,820 You can select the size of the paper, whichever you want, and also the orientation of the paper. 56 00:05:11,200 --> 00:05:19,510 Now, in order to get a finalized map, you can change and adjust your meds on the map and also different 57 00:05:19,510 --> 00:05:24,530 sides of the map from the page area of this dialog box. 58 00:05:24,560 --> 00:05:25,570 So here it is. 59 00:05:25,570 --> 00:05:31,450 You can change the width and height of the map in order to add just in that game. 60 00:05:31,870 --> 00:05:36,250 Now, let me close this dialog box and click on file menu. 61 00:05:36,760 --> 00:05:46,360 In the file menu, we have the most important option that is this option basically displays the preview 62 00:05:46,540 --> 00:05:55,540 of how this map document will look when the map is printed up, then go to edit, then you can see on 63 00:05:55,540 --> 00:05:57,370 the menus are inactive. 64 00:05:57,940 --> 00:06:00,970 Now let me go to the option in view option. 65 00:06:00,970 --> 00:06:08,050 We have data will lay out new graphics before scrollbar, status, blah's, etc.. 66 00:06:08,680 --> 00:06:12,460 In the real menu, you have two most important option. 67 00:06:12,700 --> 00:06:15,180 That is data, view and layout. 68 00:06:16,120 --> 00:06:22,000 You can see the both options are available in the dropdown list and also in the bottom left. 69 00:06:22,000 --> 00:06:24,040 Most on no. 70 00:06:24,040 --> 00:06:32,710 I'm going to click on the audio from the dropdown list of real value by so you can see here I do is 71 00:06:32,710 --> 00:06:39,460 just so in the same way you can click on this icon to bring the frame view and down. 72 00:06:40,180 --> 00:06:48,370 And if you want to change the orientation of the map in the layout, which includes the basic mapping 73 00:06:48,370 --> 00:06:52,690 tools that is in the insert menu, click on insert menu. 74 00:06:52,810 --> 00:06:55,810 Here you have all the mapping tools which you need. 75 00:06:56,690 --> 00:07:05,150 As one example, let me take on this, not that option, so from here, you can choose any area that 76 00:07:05,150 --> 00:07:05,720 you want. 77 00:07:06,050 --> 00:07:08,870 Let me take on this and take the president. 78 00:07:08,870 --> 00:07:12,050 As you can see, the preview will be displayed of that. 79 00:07:12,050 --> 00:07:15,550 Not at all that you have selected and then take on. 80 00:07:15,560 --> 00:07:19,530 OK, so the material has been displayed here, as you can see. 81 00:07:20,240 --> 00:07:23,360 So now let me go back to the data frame again. 82 00:07:24,440 --> 00:07:33,830 Next is our job processing manual, click on it, so here you can see the most magic tools such as Buffer 83 00:07:33,830 --> 00:07:38,500 to intersect, union mark design, etc.. 84 00:07:38,720 --> 00:07:41,390 So now I'm going to click on our tool box. 85 00:07:41,690 --> 00:07:44,450 The looks appears in the right hand side of the window. 86 00:07:44,960 --> 00:07:47,670 This is where all the tools are being placed. 87 00:07:47,900 --> 00:07:50,020 Just click on the plus signs. 88 00:07:50,840 --> 00:07:56,320 So here you can see the major categories and the magic and beginnings of the tools. 89 00:07:56,330 --> 00:07:59,270 Click on this magic category of the tool. 90 00:07:59,690 --> 00:08:06,550 So here you can see in some magic category of the tool, you have five tools which are being shown. 91 00:08:07,490 --> 00:08:09,280 Click on the minus mark. 92 00:08:09,680 --> 00:08:12,080 You can only see Evangelical's. 93 00:08:13,060 --> 00:08:19,480 Next, click on the hide in the tool box after box will be hidden in the side. 94 00:08:19,480 --> 00:08:23,260 As you can see here, you can click on the apple box. 95 00:08:23,270 --> 00:08:29,580 The Apple box will be allowed to customize menu and customize menu. 96 00:08:29,590 --> 00:08:35,190 You have toolbars, extension, customized mode, etc.. 97 00:08:35,890 --> 00:08:38,200 So for now, click on toolbar section. 98 00:08:39,180 --> 00:08:42,240 And then select the desired goal, which you want. 99 00:08:43,190 --> 00:08:49,370 One example I'm clicking on standard toolbar, so here you can see the standard toolbar is displayed, 100 00:08:50,330 --> 00:08:54,860 so click on the standard tools and adjust here in Emmanuela. 101 00:08:56,150 --> 00:08:59,900 You can also add remove gold by clicking on windows header. 102 00:09:01,030 --> 00:09:08,590 The list of school buses displayed and from this list can select any tool of interest which you won, 103 00:09:09,160 --> 00:09:12,790 but now I'm selecting toadstool by drag. 104 00:09:13,000 --> 00:09:23,180 And just here you can also remove this to by clicking on customize bullbars and then select ÄŒunek from 105 00:09:23,180 --> 00:09:23,310 the. 106 00:09:23,740 --> 00:09:24,700 That is a big. 107 00:09:25,620 --> 00:09:29,640 And you can bring it from customized to standard. 108 00:09:31,190 --> 00:09:37,790 Now, similarly, you can pick on the Windows header, and from here you can remove any [REMOVED] you 109 00:09:37,880 --> 00:09:42,630 want and also you can add tools which you want. 110 00:09:44,140 --> 00:09:49,810 Now, let me go back to customized menu and customized menu extension option, click on it. 111 00:09:50,680 --> 00:09:59,950 The extension dialog box is displayed is option is basically used for service modeling and 3D visualization. 112 00:10:00,580 --> 00:10:05,020 So in this dialog box, you can take on the options which you want. 113 00:10:05,140 --> 00:10:09,790 I can pick only those options which are needed. 114 00:10:10,370 --> 00:10:13,150 So now let me close this box. 115 00:10:14,100 --> 00:10:18,090 Next, click on Windows Menu in Windows Menu. 116 00:10:18,120 --> 00:10:20,340 We have three important option. 117 00:10:20,790 --> 00:10:24,410 First is table of contents incompatible of contents. 118 00:10:24,720 --> 00:10:28,610 So here you can see the table of content is displayed menu. 119 00:10:28,620 --> 00:10:32,830 Import your data and see the arrangement of imported data here. 120 00:10:33,990 --> 00:10:36,820 So don't worry, you will learn in the next video. 121 00:10:37,470 --> 00:10:45,900 In this video, I'm just giving you a brief introduction in order to get familiar with the map interface. 122 00:10:47,110 --> 00:10:52,540 Now, I mean, go to Windows Manual in Windows Manual, they have second important option, that is 123 00:10:52,540 --> 00:10:54,260 Tatlock, click on Dedlock. 124 00:10:55,090 --> 00:10:56,950 So here you can see the deadlock. 125 00:10:56,950 --> 00:10:59,380 It's been displayed in the right side of the window. 126 00:10:59,920 --> 00:11:07,690 It the window provides a preview of the file folder and geography's basically in the lock. 127 00:11:07,690 --> 00:11:10,890 You can create Geography's entry points. 128 00:11:11,320 --> 00:11:19,790 Also, you can enter from the kapiloff by clicking on the desired bytes and then drag and drop on the 129 00:11:20,260 --> 00:11:21,250 W area. 130 00:11:21,670 --> 00:11:23,610 Now click on or hide. 131 00:11:24,070 --> 00:11:27,630 The catalog has been hidden in the side, as you can see now. 132 00:11:27,670 --> 00:11:31,270 And then go back to Windows Manual in Windows Mannu. 133 00:11:31,290 --> 00:11:39,430 The most important option is such and such and such is displayed in the right side of the window. 134 00:11:39,700 --> 00:11:48,220 Now click on the tools option in the search area and in this search area you can type the ones name 135 00:11:48,640 --> 00:11:51,940 that you want to search for and then click on Search. 136 00:11:52,300 --> 00:11:56,990 Now click on the first link it dialog box on that is displayed. 137 00:11:57,160 --> 00:12:01,720 Now let me close this box next click on the second link. 138 00:12:01,940 --> 00:12:07,900 The description of what they're doing will be displayed here, as you can see, a description of the 139 00:12:07,900 --> 00:12:09,030 tools displayed. 140 00:12:09,250 --> 00:12:15,280 So I'll close this description, dialog box and at last click on the card link. 141 00:12:15,670 --> 00:12:20,920 It will navigate you in the door box that the tool is located. 142 00:12:20,930 --> 00:12:24,990 For example, I was searching for a search option is located here. 143 00:12:25,000 --> 00:12:28,600 As you can see now you are doing this search option. 144 00:12:28,600 --> 00:12:32,140 Also finding the tools in the search area. 145 00:12:32,140 --> 00:12:34,910 Is this your best way to find any tools? 146 00:12:35,320 --> 00:12:40,960 Also in the search area, you can find data, maps, images, etc.. 147 00:12:41,740 --> 00:12:42,580 So that's all. 148 00:12:42,580 --> 00:12:44,370 I hope you like the video statement.