1 00:00:09,350 --> 00:00:13,530 Hello, welcome to the world of computer aided design with solid votes. 2 00:00:14,150 --> 00:00:20,010 In today's session, we are going to learn how to rotate entities and SolidWorks ludic entities. 3 00:00:20,190 --> 00:00:23,820 We have this rotate entities tool in the mood dropdown. 4 00:00:24,470 --> 00:00:26,790 So click on it as you click on it. 5 00:00:26,890 --> 00:00:31,530 It will be property manager gets involved in C and D to rotate. 6 00:00:31,530 --> 00:00:32,750 ListBox is activated. 7 00:00:33,060 --> 00:00:35,880 So we need to select the entities that we want to rotate. 8 00:00:36,600 --> 00:00:39,270 I want to rotate this rectangle and select it. 9 00:00:39,870 --> 00:00:42,550 Next thing we have to specify is the center of rotation. 10 00:00:42,730 --> 00:00:43,310 I like. 11 00:00:43,500 --> 00:00:44,380 This ListBox. 12 00:00:44,850 --> 00:00:48,940 Now I want to rotate to see Daniel using it center point as the base points. 13 00:00:48,990 --> 00:00:50,480 So I click here at the center of this. 14 00:00:51,950 --> 00:00:56,360 As I clicked on the center, you can see two handles are placed at this point. 15 00:00:56,600 --> 00:01:02,300 Now I want to rotate this rectangle the anticlockwise direction and at an angle of 60 degrees. 16 00:01:02,330 --> 00:01:08,570 So I'll type 60 in the analytic box and I'll present a preview of the rotating rectangle is displayed. 17 00:01:09,390 --> 00:01:14,390 Let's say I want to rotate this rectangle in the clockwise direction at an angle of 60 degrees. 18 00:01:14,690 --> 00:01:19,270 So what I need to do is I need to place a minus sign before this angle then. 19 00:01:20,590 --> 00:01:27,200 And press enter, you can see the rectangle rotated at an angle of 60 degrees, this time in the clockwise 20 00:01:27,200 --> 00:01:27,560 direction. 21 00:01:28,300 --> 00:01:32,030 So for anticlockwise values, you need to take positive angle values. 22 00:01:32,520 --> 00:01:38,000 And if you want to rotate entities in clockwise direction, then you need to type negative angle values. 23 00:01:38,090 --> 00:01:40,670 So after rotating the entity, click on this. 24 00:01:40,700 --> 00:01:40,970 Okay. 25 00:01:40,970 --> 00:01:42,410 Button to get out of the rotate. 26 00:01:43,100 --> 00:01:43,970 Thank you for watching this.