1 00:00:11,360 --> 00:00:11,660 Hello. 2 00:00:12,320 --> 00:00:14,460 Welcome to the world of computer aided design. 3 00:00:14,540 --> 00:00:15,430 But solid books. 4 00:00:16,450 --> 00:00:22,600 Today, we are going to learn how to create a plane at an offset from an existing plane or a plane of 5 00:00:22,660 --> 00:00:23,170 face. 6 00:00:24,090 --> 00:00:29,970 Also, we'll see how to create a plane which is parallel to an existing plane or a better face. 7 00:00:30,290 --> 00:00:32,000 And that passes to a point. 8 00:00:33,750 --> 00:00:39,230 So first of all, let us see how to create a plane at an offset from an existing plane. 9 00:00:39,800 --> 00:00:44,540 So go to this different cemetary, dropped out the first option in this drop down this plane option. 10 00:00:48,090 --> 00:00:49,450 After clicking on the plane, too. 11 00:00:49,850 --> 00:00:55,620 We had this plane property manager displayed here, as I said, we have to create a plane at an offset 12 00:00:55,830 --> 00:00:57,070 from an existing plis. 13 00:00:58,640 --> 00:01:02,870 In see, we have this first reference added box Activia. 14 00:01:03,940 --> 00:01:11,290 So first of all, we need to select the plane or the reference plane using which we want to create the 15 00:01:11,470 --> 00:01:16,720 simply, so I click this face of the feature as the first reference. 16 00:01:18,790 --> 00:01:21,330 A preview of the Senate plane is displayed here. 17 00:01:22,900 --> 00:01:23,620 You see here. 18 00:01:25,340 --> 00:01:30,940 Offset distance added box is active currently and the current offset distances tenement. 19 00:01:32,240 --> 00:01:34,940 We can change this offset distance as part of equipment. 20 00:01:35,480 --> 00:01:38,960 So the change does distance value to 50 and press enter. 21 00:01:40,120 --> 00:01:44,750 So the distance between this face and this plane has increased to 50. 22 00:01:46,300 --> 00:01:50,800 You can also use this flip obstinate button to change the direction of offset. 23 00:01:54,120 --> 00:01:57,100 Now, this simply has gone in the opposite direction. 24 00:01:58,230 --> 00:02:01,560 Also, we have this number of planes to create added box here. 25 00:02:02,040 --> 00:02:04,050 Currently, the value is set to go up. 26 00:02:04,890 --> 00:02:08,610 We can't change this value as sporadic weapons. 27 00:02:08,700 --> 00:02:13,710 Suppose I want to create three planes and offset distances of 50 mph. 28 00:02:14,010 --> 00:02:16,650 So I'll change this value from one to three. 29 00:02:17,430 --> 00:02:18,600 Then I press enter. 30 00:02:20,460 --> 00:02:23,690 And see, we have three off second planes. 31 00:02:24,230 --> 00:02:26,700 The first one is at an awesome distance of 50. 32 00:02:27,690 --> 00:02:33,200 From the selected face, the second one is at an officer distance of 200 from the selected trees. 33 00:02:33,830 --> 00:02:39,820 And so let us see how to create a plane which is parallel to an existing plane. 34 00:02:40,540 --> 00:02:42,120 And that passes to a point. 35 00:02:43,160 --> 00:02:45,800 So I'll take this cancel button first. 36 00:02:46,850 --> 00:02:48,230 Again, go to the plane option. 37 00:02:48,850 --> 00:02:54,120 The plane property manager is active from the first reference area. 38 00:02:55,870 --> 00:02:59,270 Make sure this box is active and then select a plate. 39 00:03:00,360 --> 00:03:06,390 And select display of the feature can see the second reference and red box is active. 40 00:03:06,490 --> 00:03:06,680 Not. 41 00:03:08,740 --> 00:03:14,970 From his first reference area, I think, on this public option, so that the plane always remains battle 42 00:03:15,040 --> 00:03:16,210 to this end, it could freeze. 43 00:03:17,220 --> 00:03:23,590 Now, in the second reference and box, which is already active and selective point to which you want 44 00:03:23,590 --> 00:03:24,670 displayed to bus. 45 00:03:24,900 --> 00:03:27,480 So I did select this point of the feature. 46 00:03:29,880 --> 00:03:34,310 Now, the plane is piloted this selected face, and it passes through this point. 47 00:03:36,250 --> 00:03:39,670 So this is how we create a plane battle into an existing plane. 48 00:03:39,810 --> 00:03:43,620 And that passes to a specified point, creating the plane. 49 00:03:43,860 --> 00:03:44,980 Click on this or give it. 50 00:03:49,090 --> 00:03:50,090 We have just plain.