1 00:00:10,010 --> 00:00:14,800 Welcome to the world of computer aided design with solid precision. 2 00:00:15,170 --> 00:00:23,090 You would create a model of a Jeffrey Jeffrey model is shown here and all the dimensions and use that 3 00:00:23,090 --> 00:00:29,130 are required to create this one are also even here to create this model. 4 00:00:29,780 --> 00:00:37,500 We first need to create a 3-D sketch in the 3-D sketching and one first you're are going to create only 5 00:00:37,610 --> 00:00:41,290 the left half of the kitty with 3D sketching in one room. 6 00:00:41,950 --> 00:00:47,420 And we are going to use the sweep to keep this profile along the bar. 7 00:00:48,020 --> 00:00:51,080 They said we need to create a 3-D sketch first. 8 00:00:51,910 --> 00:00:54,110 Go with the sketch dropdown in a sketch. 9 00:00:54,140 --> 00:00:54,770 Come on, man. 10 00:00:55,510 --> 00:00:57,680 We choose this police sketch to. 11 00:00:59,280 --> 00:01:09,170 Now we need to draw the left top of the sketch as the plot of the sweep of the line to see the person 12 00:01:09,230 --> 00:01:13,920 is replaced by the line, person X Y symbol is displayed below the line. 13 00:01:14,010 --> 00:01:18,230 It indicates that the line will be kissed in the x y to me. 14 00:01:18,930 --> 00:01:22,340 I we need to draw the first line in the next page. 15 00:01:23,850 --> 00:01:27,080 You need to juggle the plane before you start hitting the script. 16 00:01:27,910 --> 00:01:31,140 Double the plane is the tab key on your keyboard. 17 00:01:31,890 --> 00:01:36,050 In this case, we need to close the gap twice to switch to the dead. 18 00:01:37,020 --> 00:01:38,350 There's the tap keys rice. 19 00:01:40,690 --> 00:01:42,170 Look at the origin point. 20 00:01:42,830 --> 00:01:47,570 That's a five start point opening move because in part the to that direction. 21 00:01:48,760 --> 00:01:50,650 Prespecified end point of the line. 22 00:01:51,490 --> 00:01:53,460 Game that does a Web site. 23 00:01:56,320 --> 00:02:01,700 It does specify the end point of the line and the value of those 200 is displayed above the post. 24 00:02:03,180 --> 00:02:03,830 It's the gap. 25 00:02:03,920 --> 00:02:09,410 He switched to X right next to the cursor, logically upwards. 26 00:02:11,560 --> 00:02:18,520 If by the end point of the line, the value of the goods that is close to 85, a move closer towards 27 00:02:18,520 --> 00:02:22,060 left click to specify the end point. 28 00:02:23,020 --> 00:02:24,950 The value is close to it. 29 00:02:25,630 --> 00:02:26,680 Now move the cursor. 30 00:02:27,110 --> 00:02:27,230 What? 31 00:02:27,230 --> 00:02:28,600 Quickly upward direction. 32 00:02:29,720 --> 00:02:31,140 Like to specify the endpoint. 33 00:02:33,100 --> 00:02:36,690 Create an inland line like this, Mr. Escapee. 34 00:02:36,870 --> 00:02:45,850 If you're out of the line now and walk to smart damage to like this first line segment and change this 35 00:02:45,850 --> 00:02:52,960 damage and value for this line segment, change the damage and value it to you. 36 00:02:55,080 --> 00:02:55,830 Like this one. 37 00:02:59,950 --> 00:03:00,830 The damage in value. 38 00:03:01,170 --> 00:03:01,920 Eighty five year. 39 00:03:06,070 --> 00:03:08,650 You see, they can line segment. 40 00:03:10,460 --> 00:03:12,320 I mean, the length of hundred units. 41 00:03:14,230 --> 00:03:15,820 She disvalue 200 units. 42 00:03:19,450 --> 00:03:20,790 They call this my damage to. 43 00:03:21,810 --> 00:03:27,300 Now, select this line segment and face the damage and change it to be minutes. 44 00:03:31,340 --> 00:03:35,780 You see no value between this line and this line, it's 20 degrees. 45 00:03:37,360 --> 00:03:41,810 Late for this plane segment is twenty six point, make this line. 46 00:03:41,830 --> 00:03:42,240 Take me. 47 00:03:43,810 --> 00:03:50,440 Change led to twenty six point five Ghislaine Cygwin to make this lengthy. 48 00:03:52,280 --> 00:03:53,920 It's the angle that you like. 49 00:04:00,090 --> 00:04:04,940 And see the total length in this autumn edge. 50 00:04:04,980 --> 00:04:10,740 And this top edge is 170 years to make this point, to make this point. 51 00:04:11,830 --> 00:04:15,770 Is the damage value changed to one of the. 52 00:04:15,900 --> 00:04:16,180 Okay. 53 00:04:16,200 --> 00:04:19,500 Button it out of the damage to. 54 00:04:21,560 --> 00:04:29,660 Select the frontline from the future manager and then let's include the control key on your keypad. 55 00:04:30,870 --> 00:04:36,410 Select Taking Properties Property Manager is displayed. 56 00:04:37,350 --> 00:04:40,700 Now choose the Ballan option from this adulations. 57 00:04:42,760 --> 00:04:43,640 Click on the OK. 58 00:04:44,890 --> 00:04:46,060 It is fully defined. 59 00:04:46,960 --> 00:04:50,350 Next thing we need to do is we need to create the sweet feature. 60 00:04:51,780 --> 00:04:53,540 One of the features, come on, manager. 61 00:04:54,120 --> 00:04:57,640 We have this set boss base to work on it. 62 00:04:58,800 --> 00:05:00,530 Sweet property manager is displaying. 63 00:05:01,680 --> 00:05:04,550 Like on this circular profile radio, what me what? 64 00:05:05,230 --> 00:05:06,120 In boxes ective. 65 00:05:08,580 --> 00:05:10,280 Think this entire box. 66 00:05:11,340 --> 00:05:13,570 Change the damage or value to five units. 67 00:05:16,510 --> 00:05:19,010 Next, select this 10 feature checkbox. 68 00:05:19,540 --> 00:05:21,760 See, the thickness is added to the model. 69 00:05:22,300 --> 00:05:25,090 But we need it in the other direction. 70 00:05:25,390 --> 00:05:27,360 So click on this reverse direction button. 71 00:05:28,600 --> 00:05:34,780 Picnic spinner value is already set to one unit, which is what we need. 72 00:05:36,440 --> 00:05:39,710 Click on the button to create this sleeve feature. 73 00:05:40,540 --> 00:05:49,750 One thing that we missed out is the addition of the Philipps so the feature design treat on this show. 74 00:05:51,350 --> 00:05:58,340 We have this 3D sketch selected and then choose this edit sketch option from the publicly. 75 00:05:59,170 --> 00:06:02,600 You see, the first Finnick value is units. 76 00:06:03,830 --> 00:06:05,360 Choose the sketch to. 77 00:06:07,270 --> 00:06:10,560 This value is already set to 10 units. 78 00:06:12,370 --> 00:06:13,170 Escalona point. 79 00:06:14,060 --> 00:06:17,540 These two joints that also have a previous values of 10 units. 80 00:06:19,140 --> 00:06:21,720 Silly at this point and this point. 81 00:06:23,850 --> 00:06:25,080 Also, we have this joint. 82 00:06:27,440 --> 00:06:28,190 Is having if. 83 00:06:29,170 --> 00:06:32,570 The net value of 10 units cited Selek, this honorables. 84 00:06:34,140 --> 00:06:35,190 They the okay button. 85 00:06:38,200 --> 00:06:40,270 And it's created at the joints. 86 00:06:43,420 --> 00:06:44,440 We have one more, Phillip. 87 00:06:45,380 --> 00:06:47,670 He's having value of 50 units. 88 00:06:48,940 --> 00:06:50,410 Interest Israelis value 250. 89 00:06:52,400 --> 00:06:54,510 And Selek, this well. 90 00:06:56,600 --> 00:06:57,490 On the okay button. 91 00:06:59,420 --> 00:07:01,340 Now is the escape key. 92 00:07:01,520 --> 00:07:02,770 Get out of the village to. 93 00:07:04,450 --> 00:07:05,510 Click on this button here. 94 00:07:08,350 --> 00:07:10,360 Left part of the feature is created. 95 00:07:11,340 --> 00:07:17,060 Now we need to mirror this feature along the, frankly, select the mirror to. 96 00:07:18,600 --> 00:07:20,420 The little property manager has displayed. 97 00:07:21,800 --> 00:07:24,290 First, we have to select the middle face of blame. 98 00:07:25,010 --> 00:07:32,130 So I think this feature manager designed three button select the front plate from the drawing area. 99 00:07:34,470 --> 00:07:35,190 Just to mirror. 100 00:07:36,340 --> 00:07:40,580 Select this weepin one feature from the drawing you. 101 00:07:42,270 --> 00:07:43,970 And click on this, Okimoto. 102 00:07:48,620 --> 00:07:52,350 You can see model of the chair frame is created. 103 00:07:56,620 --> 00:07:57,550 That's the spacebar. 104 00:07:57,860 --> 00:08:03,220 When you come back and then choose this isometric button on the orientation dial. 105 00:08:04,810 --> 00:08:05,980 Good isometric. 106 00:08:08,050 --> 00:08:09,240 Thank you for watching this.