1 00:00:08,060 --> 00:00:12,840 Hello, welcome to the world of computer aided design, SolidWorks. 2 00:00:13,610 --> 00:00:20,960 In today's session, you're going to create all the components of a bench choice assembly and then you 3 00:00:20,960 --> 00:00:21,660 will assemble them. 4 00:00:24,230 --> 00:00:27,080 Here we have the image of the bench Wice Assembly. 5 00:00:28,000 --> 00:00:35,000 So different individual components are required to be created first separately as part models, and 6 00:00:35,000 --> 00:00:38,500 then you can assemble them in the assembly environment. 7 00:00:38,500 --> 00:00:46,340 Or SolidWorks can see in the image different components combined together to create this bench vice 8 00:00:46,430 --> 00:00:46,850 assembly. 9 00:00:47,840 --> 00:00:54,440 If you look at the backlist, you can see 10 components here in this assembly. 10 00:00:55,070 --> 00:00:56,230 Let's run as vice party. 11 00:00:57,270 --> 00:00:58,070 Nice job. 12 00:00:58,610 --> 00:01:02,730 Just clear, I think plate basically screw Bob. 13 00:01:03,520 --> 00:01:07,920 Bob Bloops will Phyllis to say screw one and said screw. 14 00:01:08,780 --> 00:01:13,760 Also the quantity of these components is killin here in this quantity. 15 00:01:13,760 --> 00:01:19,320 Copper, as you are already familiar with the fact malling enlargement of old books. 16 00:01:19,580 --> 00:01:26,190 So what you need to do is you need to create all the individual parts of this assembly in the morning 17 00:01:26,220 --> 00:01:33,530 and the drinks to create these individual components available in the resources section for download. 18 00:01:34,010 --> 00:01:41,700 Like destroying shows you the location of different components in the assembly based on the backlists. 19 00:01:41,870 --> 00:01:43,850 We have the first component. 20 00:01:44,570 --> 00:01:46,520 The blacklist is Weisbord. 21 00:01:46,940 --> 00:01:48,940 And the second component is price shock. 22 00:01:49,640 --> 00:01:53,410 So if you look in this trank, we have the box one. 23 00:01:53,930 --> 00:01:55,670 So this part is the wife's body. 24 00:01:57,090 --> 00:01:59,270 The second part is his wife's job. 25 00:01:59,580 --> 00:02:03,320 His wife's shop is going to slide in the box. 26 00:02:04,130 --> 00:02:08,960 We just got in this place, bought it to create the wife's body. 27 00:02:09,500 --> 00:02:11,810 We have these great views here. 28 00:02:12,880 --> 00:02:15,290 Front view, top him and side view. 29 00:02:15,800 --> 00:02:23,150 That'll be required to create the wife's body given here in this image of the dimensions that are required 30 00:02:23,150 --> 00:02:26,750 to create this box available in these views. 31 00:02:27,260 --> 00:02:33,620 As I said, you can download these files from the source Section eight, The Wise Shop. 32 00:02:34,070 --> 00:02:35,270 We have these two views. 33 00:02:36,530 --> 00:02:39,530 Likewise, to create other parts of the assembly. 34 00:02:39,980 --> 00:02:41,300 We have these drawings here. 35 00:02:41,990 --> 00:02:43,410 But one is the dry file. 36 00:02:43,790 --> 00:02:51,500 But the baseplate this is the drying view that would be required to create the Josquin Bob Bloops trauma 37 00:02:52,460 --> 00:03:00,580 lamping plate and see front and talk to the clamping plate is given a little Felicio. 38 00:03:01,530 --> 00:03:05,540 And the set screws using these strikes. 39 00:03:06,530 --> 00:03:14,240 You need to create all the individual components and then save them to fold up that folder. 40 00:03:14,610 --> 00:03:18,980 You can save at any appropriate location you want. 41 00:03:19,790 --> 00:03:25,760 Like I created all the individual parts one by one and then I saved them to this folder. 42 00:03:26,320 --> 00:03:27,500 Material one French. 43 00:03:29,180 --> 00:03:31,370 You see in this folder. 44 00:03:32,210 --> 00:03:34,400 I have all the individual box created here. 45 00:03:35,410 --> 00:03:42,900 Let us see how to assemble these components and create the bench wice assembly in solid votes. 46 00:03:44,120 --> 00:03:50,600 The first two components that we need to assemble are the wife's party and the wife's job. 47 00:03:51,260 --> 00:03:56,600 We are going to assemble these first two components by using my preferences. 48 00:03:57,140 --> 00:03:59,850 So we need to create these made references first. 49 00:04:00,680 --> 00:04:07,310 As I said, the first two components that are going to be assembled are the rice body and the waste 50 00:04:07,310 --> 00:04:07,630 chopped. 51 00:04:08,030 --> 00:04:11,450 So we need to create greater differences between these two. 52 00:04:12,230 --> 00:04:14,280 So go to the file menu. 53 00:04:15,290 --> 00:04:22,160 Choose this open button and seek to open dialog boxes displayed here, approach to the location. 54 00:04:22,550 --> 00:04:28,280 Here you have saved the bank twice, folded up like in my case, I have saved that folder. 55 00:04:28,430 --> 00:04:32,390 The desktop of my computer is the folder. 56 00:04:33,650 --> 00:04:40,700 The bus spot is party selected and then I'll hit the open button. 57 00:04:42,230 --> 00:04:47,480 So the wife's body is open in the morning and environment of solid. 58 00:04:48,390 --> 00:04:56,600 I've to this reference geometry dropdown and if they choose this made reference to see the made reference 59 00:04:56,600 --> 00:04:58,550 property manager is involved here. 60 00:04:59,330 --> 00:05:04,070 Also this primary reference entity selection box becomes active. 61 00:05:04,850 --> 00:05:05,990 So select this. 62 00:05:06,650 --> 00:05:09,140 Face off the model as the primary difference. 63 00:05:11,000 --> 00:05:18,770 You can see the faces highlighted and the secondary reference entity selection box becomes active before 64 00:05:18,770 --> 00:05:21,140 specifying the secondary referenced entity. 65 00:05:21,710 --> 00:05:27,530 We need to select the coincident option from this clearance type dropdown list. 66 00:05:28,990 --> 00:05:35,240 Now we need to specify the secondary defense entity, which is going to be this phase in our case, 67 00:05:36,150 --> 00:05:36,910 like this phase. 68 00:05:36,950 --> 00:05:46,400 By clicking on it, I choose coincident option from this make reference type dropdown list, the secondary 69 00:05:46,400 --> 00:05:49,280 defense entity we selected as highlighted. 70 00:05:50,000 --> 00:05:54,410 Also, this tertiary reference entity selection box is active. 71 00:05:55,310 --> 00:05:56,370 So select. 72 00:05:56,390 --> 00:06:05,150 This phase of the model as tertiary reference entity and select the better option this time from the 73 00:06:05,150 --> 00:06:07,130 make reference type dropdown list. 74 00:06:07,870 --> 00:06:15,980 The reference name added box type Weiss made reference. 75 00:06:19,320 --> 00:06:24,670 That's the name of this made reference X click on this document. 76 00:06:26,280 --> 00:06:29,410 Well, we have applied the Matrix dancers to this model. 77 00:06:30,160 --> 00:06:32,980 Next, we need to open the Weiss job. 78 00:06:33,450 --> 00:06:36,610 Five more to go to the five menu again. 79 00:06:37,310 --> 00:06:38,740 Click on this open button. 80 00:06:39,300 --> 00:06:41,100 And this time choose a wide shot. 81 00:06:41,710 --> 00:06:43,210 And click on the open button. 82 00:06:45,230 --> 00:06:47,530 Separate Bob documenters open. 83 00:06:48,400 --> 00:06:55,420 I mean, go to the reference geometry dropdown and click on the made reference to activate the make 84 00:06:55,420 --> 00:06:55,930 reference. 85 00:06:55,960 --> 00:06:56,890 Property Manager. 86 00:06:57,300 --> 00:07:00,780 In meantime, let's make reference. 87 00:07:08,140 --> 00:07:17,980 And this reference named Eric Fox defense entity in this case is going to be this face of the modern 88 00:07:19,080 --> 00:07:28,240 select, it is highlighted in the secondary defense entity added box becomes active before they specify 89 00:07:28,240 --> 00:07:29,740 the secondary defense entity. 90 00:07:29,980 --> 00:07:34,750 We need to select the corp incident option from this dropdown list. 91 00:07:34,750 --> 00:07:38,350 Here now to specify the secondary defense entity. 92 00:07:39,340 --> 00:07:41,900 Select this face of the modern 93 00:07:44,710 --> 00:07:44,950 game. 94 00:07:44,950 --> 00:07:50,350 Choose the coincident option from this dropdown list that can see the tertiary reference entity. 95 00:07:50,390 --> 00:07:51,710 Edit box is active. 96 00:07:53,350 --> 00:07:57,360 So select this face off tomorrow. 97 00:07:58,940 --> 00:08:05,740 Next, choose an option, this time from this dropdown list and click on the okay button. 98 00:08:08,050 --> 00:08:10,540 So we have applied the made references to this model. 99 00:08:10,540 --> 00:08:15,220 Also, let us see how to assemble these two components. 100 00:08:15,900 --> 00:08:19,960 So go to the file menu, click on the new button. 101 00:08:22,380 --> 00:08:30,550 You sort of got document dialog boxes, display, select, simply button from this title box and then 102 00:08:30,700 --> 00:08:36,160 hit the okay button, start a new SolidWorks assembly document. 103 00:08:37,450 --> 00:08:46,120 So this is the new assembly document which we opened can see the biggest assembly property manager is 104 00:08:46,300 --> 00:08:47,440 active by default. 105 00:08:48,460 --> 00:08:50,260 Also in this open documents. 106 00:08:50,470 --> 00:08:58,300 This box we have the name of the box village we applied to make references and which are currently open 107 00:08:58,510 --> 00:09:02,260 in the Pottermore link and landed facilities. 108 00:09:02,740 --> 00:09:10,670 Wife's body from the selection box and see preview of the whiteboarding is displayed along with the 109 00:09:10,740 --> 00:09:11,120 cursor. 110 00:09:11,980 --> 00:09:17,620 It's always recommended to place the first component of the assembly at the assembly origin. 111 00:09:18,820 --> 00:09:20,890 So click on this okay. 112 00:09:20,890 --> 00:09:27,970 Button from the begin assembly property manager last component, which is the wife's body. 113 00:09:28,000 --> 00:09:31,470 In our case it will be automatically placed at the orange. 114 00:09:33,160 --> 00:09:36,850 Now you need to place the second component in the assembly. 115 00:09:37,990 --> 00:09:47,320 Second component of the assembly, which is based CHOP, is assembled the whiteboarding by using made 116 00:09:47,320 --> 00:09:48,040 references. 117 00:09:48,760 --> 00:09:50,740 Click on this insert components tool. 118 00:09:51,520 --> 00:09:55,050 Insert component property manager becomes active. 119 00:09:56,590 --> 00:09:58,960 Select the wife's job from this open. 120 00:09:58,960 --> 00:10:08,560 Documents this box and see a preview Westshore displayed in the groin area along with because then you 121 00:10:08,720 --> 00:10:15,160 all look so close to the wife's body in the assembly document review of the wife's job after a blind 122 00:10:15,160 --> 00:10:17,890 meets with the wife's body is displayed. 123 00:10:18,360 --> 00:10:20,100 The document, please. 124 00:10:20,110 --> 00:10:28,870 This component at the required location simple left click of the mouse meets specified in the make references 125 00:10:29,290 --> 00:10:32,930 the blank between the Y shop and the whiteboarding automatic. 126 00:10:34,160 --> 00:10:38,040 In this way we have assembled plus two components of this. 127 00:10:38,040 --> 00:10:46,330 And before we go further, we need to close the five document windows of all the parts that are placed 128 00:10:46,480 --> 00:10:47,430 in the assembly at work. 129 00:10:48,390 --> 00:10:49,330 Force them first. 130 00:10:49,600 --> 00:10:59,230 The third component that we need to assemble is the job to keep Nick on this insert components to activate 131 00:10:59,260 --> 00:11:00,340 the insert component. 132 00:11:00,730 --> 00:11:08,050 Property manager can see by default, open dialog boxes displayed in the style box is not displayed 133 00:11:08,050 --> 00:11:08,640 by default. 134 00:11:08,650 --> 00:11:16,930 In your case, you can click on this rather button here, so I'll select this short clip from the list 135 00:11:17,110 --> 00:11:19,060 and then I hit the open button. 136 00:11:19,750 --> 00:11:24,940 Just clip is attached to the cursor anywhere in the trying area. 137 00:11:25,610 --> 00:11:27,700 Please just click now. 138 00:11:27,760 --> 00:11:32,560 We need to add assembly meets, assemble the components list in the center. 139 00:11:33,430 --> 00:11:41,860 So to please this just code in the assembly press and hold onto key on your keyboard and select this 140 00:11:41,860 --> 00:11:51,970 face of the joska, not drag the clue to this hole in the weisbord in C just to appear as transparent 141 00:11:52,450 --> 00:11:55,020 and the selection cursor is replaced by this. 142 00:11:55,020 --> 00:11:56,230 Mark meets cursor. 143 00:11:56,860 --> 00:12:04,990 Now release the left mouse button and auki at this location and see this made up of toolbar is displayed 144 00:12:05,790 --> 00:12:06,580 in the concentric. 145 00:12:06,690 --> 00:12:13,480 I've been chosen by default indicating that concentric mate is the most appropriate mate. 146 00:12:13,710 --> 00:12:16,580 That can be applied between these two companies. 147 00:12:17,700 --> 00:12:21,680 Click on this ADD finished made button from the MAKE toolbar. 148 00:12:22,800 --> 00:12:30,450 Next thing you'll need to do is you need to apply a coincident made between displaying a face of the 149 00:12:30,450 --> 00:12:35,200 choice screw and this face of the voice. 150 00:12:36,030 --> 00:12:40,440 So choose this mate tool from the assembly line manager. 151 00:12:42,670 --> 00:12:49,920 Make property manager is displayed here out like this coincident option from the standard meets. 152 00:12:50,310 --> 00:12:56,070 Pull out and then select this face first and next. 153 00:12:57,060 --> 00:13:01,110 Select this face as soon as you select the faces. 154 00:13:01,290 --> 00:13:04,170 The Mate Pop Up toolbar is involved again. 155 00:13:04,740 --> 00:13:08,940 The Coincident Button children get a preview of the assembly. 156 00:13:09,280 --> 00:13:16,920 The coincident made is displayed in the drawing in I can choose does add finish make button from this 157 00:13:16,920 --> 00:13:19,380 to the next click on this. 158 00:13:19,410 --> 00:13:22,050 Okay button to close the made property map. 159 00:13:23,370 --> 00:13:29,850 By now we have assembled the three components of the assembly at the present stage. 160 00:13:29,970 --> 00:13:39,240 If I tried to take this assembly selecting this component here, then dragging it to info, you can 161 00:13:39,240 --> 00:13:43,380 see the component is going out of the weisbord. 162 00:13:44,200 --> 00:13:46,890 So we need to restrict its degree of freedom. 163 00:13:47,640 --> 00:13:48,390 Do so. 164 00:13:48,630 --> 00:13:53,400 We need to have like the distance made to the waste 40 and the waste. 165 00:13:54,690 --> 00:14:05,040 So again, the Congress made to apply the distance made this time expand this advance made of this rule 166 00:14:05,070 --> 00:14:05,320 out. 167 00:14:05,460 --> 00:14:07,500 We have this distance button here. 168 00:14:08,520 --> 00:14:11,250 This button I you select this button. 169 00:14:11,910 --> 00:14:15,690 Maximum value and minimum value added box has become active. 170 00:14:16,560 --> 00:14:22,350 So we need to specify these limits first so that the waste shop can slide. 171 00:14:22,380 --> 00:14:24,990 But with the wife's body between these limits. 172 00:14:25,740 --> 00:14:26,160 So. 173 00:14:26,160 --> 00:14:36,290 And the value of 60, this maximum value added box in ten and zero in this minimum value added box, 174 00:14:36,750 --> 00:14:43,950 after entering these values, we need to select the entities between which we want to apply this distance 175 00:14:43,950 --> 00:14:45,130 made in. 176 00:14:45,180 --> 00:14:49,590 See, currently we have some face selected here, which is this one. 177 00:14:50,580 --> 00:14:53,040 So this one is not required and selected. 178 00:14:53,880 --> 00:14:54,060 Right. 179 00:14:54,060 --> 00:14:59,310 Click on it and choose the delete option entity that I'm going to select. 180 00:14:59,340 --> 00:15:04,860 Is this feast of choice for next? 181 00:15:05,160 --> 00:15:07,920 I'm going to select this phase of the wife's job, 182 00:15:10,880 --> 00:15:12,180 applying the distance made. 183 00:15:12,450 --> 00:15:15,050 Click on this ocular view. 184 00:15:15,150 --> 00:15:20,080 The effect for the distance mate has applied the specified limits. 185 00:15:20,490 --> 00:15:31,530 Grab this just to notice that the just crew, along with this westropp move between these minutes. 186 00:15:32,040 --> 00:15:37,830 Also, the just two is free to rotate about kids on a scroll. 187 00:15:37,900 --> 00:15:40,980 This made property manager here by clicking on the okay button. 188 00:15:42,130 --> 00:15:52,800 Now click on the insert components to select baseplate and click on the open button is based is attached 189 00:15:52,800 --> 00:15:56,870 to the cursor, not placed anywhere in the drawing. 190 00:15:58,410 --> 00:16:02,620 Used the middle mouse button to rotate and get a better view. 191 00:16:02,980 --> 00:16:03,700 The bots. 192 00:16:05,510 --> 00:16:12,320 Now, Dracul Kosa, all of his baseplate right click on it and then rotate it like this. 193 00:16:16,620 --> 00:16:24,960 Click on this mate to make property manager is a committed to the concentric option from the standard 194 00:16:24,980 --> 00:16:34,890 made to entities to make collection boxes to select this little face of the hole first, then 195 00:16:37,740 --> 00:16:38,850 select this face. 196 00:16:43,040 --> 00:16:52,750 Click on the ad finish made button again, choose the concentric option and select this cylindrical 197 00:16:52,750 --> 00:16:53,200 face. 198 00:16:56,000 --> 00:16:58,980 They select this cylindrical face. 199 00:17:00,320 --> 00:17:04,430 The basically came to the ad finish meat. 200 00:17:05,110 --> 00:17:13,210 But the next thing that we need to do is we need to apply a coincident made between the top face of 201 00:17:13,210 --> 00:17:24,520 this base plate and the bottom face of the voice pointing to the coincident option and make this face 202 00:17:25,360 --> 00:17:30,410 the right story and choose this face off the baseplate. 203 00:17:31,710 --> 00:17:33,350 Click on this ad finish made by. 204 00:17:38,620 --> 00:17:42,160 The first baseplate is assembled with the weisbord. 205 00:17:44,060 --> 00:17:48,140 We need the baseplate at this site of the wife's, he also. 206 00:17:48,740 --> 00:17:51,350 So let's click on the okay button. 207 00:17:51,500 --> 00:17:53,330 Get out of the major property manager. 208 00:17:54,410 --> 00:17:58,310 We can use the meter components to create. 209 00:17:58,840 --> 00:18:01,200 And we don't copy of this baseplate on this. 210 00:18:01,200 --> 00:18:03,710 Seidel's here in this dropdown. 211 00:18:04,220 --> 00:18:09,530 We have this meter components to activate this tool by clicking on it. 212 00:18:10,950 --> 00:18:18,230 The first thing that we need to do after invoking this tool is we need to specify the meter play about 213 00:18:18,230 --> 00:18:19,910 which we won't commit of this company. 214 00:18:22,400 --> 00:18:25,460 Currently, no planes are active or visible on the screen. 215 00:18:26,090 --> 00:18:32,990 So click on this feature, manage their design three button on the property manager. 216 00:18:34,910 --> 00:18:37,460 I want to mirror this component using the front plate. 217 00:18:38,360 --> 00:18:46,290 So I'm going to click on the front line using the feature design, treat the components stomata. 218 00:18:47,330 --> 00:18:57,290 I would select this baseplate next week on the okay button and see we have this base plate on the other 219 00:18:57,290 --> 00:18:57,620 side. 220 00:18:57,730 --> 00:19:03,290 Also, the next component that we need to add to this assembly is the clamping plate. 221 00:19:04,080 --> 00:19:11,400 So I can click on this insert components to this time the tapping plate and hit the open button. 222 00:19:12,050 --> 00:19:13,490 It is attached to the cursor. 223 00:19:15,110 --> 00:19:20,330 They said anywhere in the joint, if you use the middle mouse button. 224 00:19:21,670 --> 00:19:22,510 Take the model. 225 00:19:24,880 --> 00:19:25,630 Fundamentally, a. 226 00:19:27,370 --> 00:19:34,810 Drank that kosa or this clapping plate, right, click on it and then rotate it like this. 227 00:19:39,460 --> 00:19:46,620 Click on the maid to remove the maid property manager concentric option from the standard, makes it 228 00:19:46,620 --> 00:19:55,210 all out and then select this cylindrical phase of the pull on the wife's job. 229 00:19:57,790 --> 00:20:00,930 They select this cylindrical face of the hole on the clamping. 230 00:20:00,940 --> 00:20:01,270 Click 231 00:20:05,590 --> 00:20:06,850 on this add finish made button. 232 00:20:10,390 --> 00:20:19,260 I mean, she was just concentric option, like this cylindrical piece of the hole on the ice shop and 233 00:20:19,260 --> 00:20:28,830 then select this cylindrical face of the hole on the flapping of creating the concentric made. 234 00:20:29,340 --> 00:20:30,090 Click on this. 235 00:20:30,470 --> 00:20:31,240 Finished made it. 236 00:20:33,130 --> 00:20:33,900 Next thing. 237 00:20:35,850 --> 00:20:45,440 We need to apply a coincident meet between this faith based body and this upper phase of the clapping. 238 00:20:48,900 --> 00:20:53,750 So choose the coincident option from the Standard Mates Lounge. 239 00:20:56,500 --> 00:21:02,140 Select this face of the wife's body and then 240 00:21:04,780 --> 00:21:07,590 select this upper phase of the clamping plate. 241 00:21:11,490 --> 00:21:12,140 Blame the maid. 242 00:21:12,520 --> 00:21:14,270 Click on this and finish made by. 243 00:21:18,090 --> 00:21:22,090 Now the clamping plate is at its appropriate location. 244 00:21:24,680 --> 00:21:25,740 Click on the OK button. 245 00:21:26,640 --> 00:21:34,770 The main property manager, next spot that is required to be assembled is the Scoop Board. 246 00:21:36,760 --> 00:21:38,430 Click on this insert components to look 247 00:21:41,250 --> 00:21:46,920 like the scrollbar and hit open button, they say, in the drawing area. 248 00:21:48,690 --> 00:21:59,110 Click on the make to choose the concentric option from the standard med school out next select, you 249 00:21:59,200 --> 00:22:09,460 know, based on this just group, then select the set in the coal face of a screwball. 250 00:22:11,040 --> 00:22:15,610 Click on the ad finished made button you can see. 251 00:22:17,920 --> 00:22:25,710 This crew bar can slide to and fro the home, which is on just. 252 00:22:30,390 --> 00:22:38,240 Also, if you keep on dragging it out, you can see it goes out of the up just too before we fix this 253 00:22:38,240 --> 00:22:38,630 issue. 254 00:22:40,320 --> 00:22:46,970 Notice at the Bond Globes, this stroma comments self-confidence button. 255 00:22:49,570 --> 00:22:58,240 I think the Loeb's and click on the open place Wadlow by clicking in the groin area. 256 00:23:02,370 --> 00:23:07,930 Like the Kosa or the bomb blow, right, click on it and then rotate it like this. 257 00:23:13,400 --> 00:23:26,040 They're going gonna make two shows, concentric option now select this cylindrical face of a screwball. 258 00:23:29,050 --> 00:23:32,530 And this cylindrical face of the bar bill. 259 00:23:37,840 --> 00:23:42,500 Come to add, finished made button to the coincident button 260 00:23:45,200 --> 00:23:45,570 select. 261 00:23:48,270 --> 00:23:56,940 This phase of the screw up and then select this phase after the bubblers click on the add finish made 262 00:23:56,940 --> 00:23:57,270 button. 263 00:24:00,900 --> 00:24:06,540 Now the Bob move is at the required location on this site. 264 00:24:07,480 --> 00:24:08,850 Click on the okay about. 265 00:24:12,170 --> 00:24:15,620 Selected by groups component from the feature manager. 266 00:24:17,540 --> 00:24:23,090 Control policy keys on your keypad to copy the component back in the drawing area. 267 00:24:24,020 --> 00:24:31,520 Then press control reaches the base to dampen the drinks again. 268 00:24:31,640 --> 00:24:34,620 Drag the cursor with the bar globe. 269 00:24:34,910 --> 00:24:38,660 Right, click on it and then put it like this 270 00:24:42,750 --> 00:24:54,890 back on the map to show the concentric option like this face toolbar and select the cylindrical face 271 00:24:54,890 --> 00:24:56,180 of the host on the bottom. 272 00:25:00,630 --> 00:25:06,820 It of came up, let's select the incident option and choose. 273 00:25:08,780 --> 00:25:10,970 This phase of the screw up. 274 00:25:13,990 --> 00:25:22,230 And then select this phase of the bucktooth, then hit this finish made by the. 275 00:25:24,660 --> 00:25:32,650 The bargaining looks up at the exact locations on the okay button to close the meat property manager. 276 00:25:34,410 --> 00:25:38,940 To fix this problem, let us apply a distance made between the components. 277 00:25:39,790 --> 00:25:41,030 So choose the make, too. 278 00:25:44,670 --> 00:25:46,990 And this advanced makes rollout. 279 00:25:51,560 --> 00:25:53,030 She was just dist. button here. 280 00:25:55,090 --> 00:25:56,230 I 42. 281 00:25:58,810 --> 00:25:59,900 This edit box 282 00:26:03,540 --> 00:26:04,430 now select 283 00:26:07,010 --> 00:26:09,010 this face of the bob. 284 00:26:09,190 --> 00:26:18,680 Look, what we are trying to do here is we are trying to create a distance made between this face of 285 00:26:18,680 --> 00:26:24,830 the box globe, which we selected and frankly, the whole assembly. 286 00:26:25,640 --> 00:26:28,870 So you have selected the face on the bottle. 287 00:26:29,850 --> 00:26:37,480 Now we need to select the lane which the distance of 42 two units will be counted. 288 00:26:38,240 --> 00:26:46,630 So on this feature manager design creed button and choose this, frankly, option here. 289 00:26:48,730 --> 00:26:49,520 Back on October. 290 00:26:50,670 --> 00:26:55,810 Oh, if you see, I cannot track this woman 24 anymore. 291 00:26:58,600 --> 00:26:59,170 Okay, button. 292 00:27:00,460 --> 00:27:07,630 Next, we need to add a little filibuster at this location called the subcomponents to. 293 00:27:11,000 --> 00:27:20,100 She'll just hold Celesta and then head open, but they set you up looking in the groin area, next, 294 00:27:20,100 --> 00:27:29,930 choose the mate to this concentric option, then select this in a cylindrical face of the whole of the 295 00:27:30,060 --> 00:27:38,870 West shop and select this cylindrical face off the Oval Office to click on the add finished made button. 296 00:27:39,320 --> 00:27:43,070 I'll choose coincident option and then. 297 00:27:45,470 --> 00:27:54,890 Select a face on the white chalk and make this. 298 00:27:55,950 --> 00:27:58,580 Well, face off the old Philistine. 299 00:28:01,110 --> 00:28:06,730 Look, I'm talking about debating competence of the six groups. 300 00:28:07,730 --> 00:28:09,200 Can talk about them from the mate. 301 00:28:09,440 --> 00:28:10,250 Property manager. 302 00:28:14,140 --> 00:28:16,000 Now click on the search companies to 303 00:28:20,860 --> 00:28:23,890 link the six to one on the list. 304 00:28:23,980 --> 00:28:25,130 And then it opened by. 305 00:28:28,690 --> 00:28:30,110 They sit anywhere in the drying area. 306 00:28:30,410 --> 00:28:35,800 The simple left click of a mouse, rotate this scoop like this. 307 00:28:38,450 --> 00:28:42,990 Mic on the mic to select the concentric option. 308 00:28:45,810 --> 00:28:54,220 They've this a face hole, then select this cylindrical face on the sets to 309 00:28:58,600 --> 00:29:00,160 make on the ad finish made button. 310 00:29:01,390 --> 00:29:11,800 Next, choose coincident option of the standard made stall out, select this base, then select this 311 00:29:11,800 --> 00:29:12,150 face. 312 00:29:14,980 --> 00:29:21,010 Now, here to talk about I mean, click on the okay button to get out of the main property manager. 313 00:29:25,900 --> 00:29:28,540 You need to send Stroope at this location also. 314 00:29:28,810 --> 00:29:32,770 So select the sex group from the feature manager. 315 00:29:33,550 --> 00:29:34,330 I mean copy it. 316 00:29:34,390 --> 00:29:35,480 Using control policy. 317 00:29:36,540 --> 00:29:38,040 Back in the drawing area. 318 00:29:38,440 --> 00:29:38,890 Control. 319 00:29:38,890 --> 00:29:44,160 Plus we based the copy of the set screw. 320 00:29:45,680 --> 00:29:49,420 I want to make to make the concentric option. 321 00:29:50,410 --> 00:29:55,960 Now select this face and then select this phrase. 322 00:30:00,660 --> 00:30:08,100 Combat fish made button off of the main property manager, select this company and pull it out a bit. 323 00:30:10,300 --> 00:30:12,710 I choose to make to this time. 324 00:30:13,160 --> 00:30:14,540 Select the coincident option. 325 00:30:15,810 --> 00:30:19,910 This face and then this face. 326 00:30:22,510 --> 00:30:23,960 Add and finish. 327 00:30:24,020 --> 00:30:24,830 Mute button again. 328 00:30:25,910 --> 00:30:26,520 Back on this. 329 00:30:26,610 --> 00:30:26,880 Okay. 330 00:30:26,880 --> 00:30:28,250 Button to get out of the lead. 331 00:30:28,490 --> 00:30:34,110 Well, we feel that we need these six to on these two locations. 332 00:30:35,620 --> 00:30:39,420 Having to use the mirror components tool for this. 333 00:30:40,030 --> 00:30:48,070 So we'll put this up on his bottom, dropped out and then choose this little complements to form. 334 00:30:48,300 --> 00:30:50,220 We need to specify the minute plate. 335 00:30:51,210 --> 00:30:57,720 So again, click on this feature manager design three button select, frankly, estimate up. 336 00:30:59,310 --> 00:31:02,670 Now we have to specify the component stack we want to meet up. 337 00:31:02,970 --> 00:31:05,690 So I would select this one and this one. 338 00:31:07,650 --> 00:31:07,880 Okay. 339 00:31:07,890 --> 00:31:13,650 Button and see we have the set screws on this side. 340 00:31:13,740 --> 00:31:13,920 OK. 341 00:31:14,940 --> 00:31:25,050 Now these two set screws are too many to be assembled called subcomponents to choose sifts through to 342 00:31:25,080 --> 00:31:29,420 the site and click on the open button is the component in the triangle. 343 00:31:29,420 --> 00:31:33,540 You drag the cursor over it and rotated like this. 344 00:31:39,950 --> 00:31:47,770 Back on the map to the constant click option, then select. 345 00:31:49,820 --> 00:31:59,760 This face the hole at this face of a sex group from the ad finish made by the. 346 00:32:05,110 --> 00:32:14,440 Now to the coincident option, make this face off the boat and now select this phase of the system. 347 00:32:16,380 --> 00:32:20,050 Click on the ad finish mute button on the OK button. 348 00:32:20,560 --> 00:32:28,990 Get out of the make property manager select a set, screw two from the feature manager or behaved and 349 00:32:29,000 --> 00:32:40,000 faced it integrated and follow the same procedure to assemble the sets group at its required location 350 00:32:41,360 --> 00:32:48,870 make to select the concentric option like this in a face. 351 00:32:52,690 --> 00:32:55,150 This identical face of the system. 352 00:32:58,920 --> 00:33:00,460 We're gonna add finished mute button. 353 00:33:02,140 --> 00:33:05,230 Now select the coincident option from this roll out. 354 00:33:05,710 --> 00:33:07,860 Then select this phrase. 355 00:33:10,190 --> 00:33:11,950 I think Plake and 356 00:33:15,670 --> 00:33:17,260 this phase of the subscript. 357 00:33:20,070 --> 00:33:21,710 Click on the add finished mute button. 358 00:33:22,090 --> 00:33:24,960 And then this okay button. 359 00:33:25,960 --> 00:33:27,670 Get out of the main property manager. 360 00:33:29,170 --> 00:33:32,180 And here we have this final bench twice assembled 361 00:33:36,990 --> 00:33:42,300 at the space bar on your key back in multibillion fission dialogue. 362 00:33:43,480 --> 00:33:45,800 Next, choose this isometric button. 363 00:33:48,700 --> 00:33:50,920 No, save this file to the folder. 364 00:33:51,570 --> 00:33:55,090 The individual components of this assembly are safe. 365 00:33:55,900 --> 00:33:57,160 Thank you for watching this with you.