1 00:00:05,370 --> 00:00:10,370 Here we've been since the last day we are done with deep volcanoes representing the volcanoes on this 2 00:00:10,370 --> 00:00:10,910 Web man. 3 00:00:11,330 --> 00:00:13,950 And in this video we are going to limit this one to one scale. 4 00:00:14,480 --> 00:00:20,570 So for that we require a file that contains some information that can limit of a graph to only one view 5 00:00:21,400 --> 00:00:28,330 like only this part and in which we have different values that can make boundaries for that but. 6 00:00:28,910 --> 00:00:34,490 So here we have a file where to Jason you will get in the module which contains a number of files like 7 00:00:34,490 --> 00:00:35,630 these boundaries. 8 00:00:35,750 --> 00:00:40,130 And even it contains the populations of Loeb and many files. 9 00:00:40,190 --> 00:00:47,100 You can check the files whatever you're looking for you may get in this one but we are going to use 10 00:00:47,100 --> 00:00:50,850 only one file from that one and let begin. 11 00:00:50,850 --> 00:00:58,100 So first of all here we have a volume variable sort of volcano. 12 00:00:58,100 --> 00:01:01,360 And here we will begin the deadpan by updating that child. 13 00:01:01,460 --> 00:01:08,190 So volume and add another child to that one and this child is going to be the boundaries. 14 00:01:08,540 --> 00:01:14,670 And it will be something like F4 that is film library note deal. 15 00:01:15,740 --> 00:01:24,290 Jason because we are using a json file here and then we'll provide the data which is equal to this file 16 00:01:24,520 --> 00:01:25,050 world. 17 00:01:25,070 --> 00:01:25,480 Jason. 18 00:01:26,060 --> 00:01:28,940 So first of all we need to open this file. 19 00:01:29,630 --> 00:01:32,540 So we need to provide here open matter. 20 00:01:33,200 --> 00:01:36,240 And in that one word don't. 21 00:01:36,500 --> 00:01:44,570 Jason and then you need to provide the way you are looking for like I need to read the data from this 22 00:01:44,570 --> 00:01:52,410 one so read and in last you need to provide encoding type without that one you can get added if you're 23 00:01:52,440 --> 00:01:55,090 not getting it there without this one then it's good. 24 00:01:55,190 --> 00:02:04,120 But if you are getting then just add and coding is equal to UTF and then eight and then S A G is a encoding 25 00:02:04,130 --> 00:02:10,460 format and you're not required to know about this one just add this one if you are getting at an end 26 00:02:10,450 --> 00:02:11,950 coding. 27 00:02:12,020 --> 00:02:19,850 So this is about this one also to Liam get updated time to time and it get different matters to represent 28 00:02:19,880 --> 00:02:20,990 these files. 29 00:02:21,020 --> 00:02:25,850 So here one more matter they are required here is don't read here. 30 00:02:25,850 --> 00:02:31,610 So you need to add dot grid with this open so here and these branches are closed. 31 00:02:31,610 --> 00:02:33,180 I have added dot free. 32 00:02:33,650 --> 00:02:37,040 So make sure you are doing the same thing that I have done here. 33 00:02:37,300 --> 00:02:39,540 Shifted on David over Dedmon. 34 00:02:39,830 --> 00:02:46,640 Now the map is updated and we just need to blow this one again. 35 00:02:46,670 --> 00:02:57,230 So command a command C and base to take a shift 310 wait for the sun and then we go. 36 00:02:57,320 --> 00:03:01,400 Now if you notice here of a graph is limited for only one view. 37 00:03:01,400 --> 00:03:08,900 Then it start to rebuild from this side or even decide it get a bondsman here that is with these blue 38 00:03:08,900 --> 00:03:09,980 collar lines. 39 00:03:09,980 --> 00:03:16,730 So this is known as the polygon view and it will look same like this one but districts more systematic 40 00:03:16,730 --> 00:03:23,880 here like these thing you are getting these traits and even you you can go to your landlords and your 41 00:03:23,880 --> 00:03:31,200 houses and the volcano that were also working same manager you click anyone they get their name with 42 00:03:31,200 --> 00:03:32,750 a proper message here. 43 00:03:33,210 --> 00:03:36,170 So this is about the polygon view and we are done with Dedmon. 44 00:03:36,900 --> 00:03:37,990 So thanks for watching. 45 00:03:38,010 --> 00:03:39,630 Rest we will continue in the next video.