1 00:00:05,710 --> 00:00:06,830 Hey everyone. 2 00:00:06,830 --> 00:00:10,390 Now we also don't get the happy face justice said what is left. 3 00:00:10,390 --> 00:00:16,640 And here we will take this happy level variable and make this decrease by one each day. 4 00:00:16,840 --> 00:00:23,830 For every save say 500 milliseconds so every half a second it will decrease by 1 and total will take 5 00:00:23,830 --> 00:00:25,590 then 5 seconds to begin zero. 6 00:00:25,840 --> 00:00:32,110 And when this one begins to make these surface and it is very easy just to make these happy and normal 7 00:00:32,110 --> 00:00:35,570 one to hidden and said to Nordmann. 8 00:00:35,880 --> 00:00:38,920 So I will define a sad function here. 9 00:00:40,090 --> 00:00:46,500 So here in this one if C dot Hep B level equal to equal to zero. 10 00:00:46,900 --> 00:00:56,740 Then in that case just see Dot item configure first bus mount happy state equal to hidden. 11 00:00:57,520 --> 00:01:12,600 So when this became zero hide the happy face and hide the normal face will and just show the hidden 12 00:01:12,610 --> 00:01:13,210 face. 13 00:01:13,240 --> 00:01:19,670 So for deadpan so resurface said him and make this one normal. 14 00:01:20,760 --> 00:01:27,500 Maybe on a device in the condition and this is not zero. 15 00:01:27,580 --> 00:01:34,290 Just didn't meant they had the happy level by way. 16 00:01:34,930 --> 00:01:42,190 And Cody said again and again after 500 really that is we are taking example so that it will take five 17 00:01:42,190 --> 00:01:49,960 seconds to begin zero so just this one and we are done we decide if it's also now at this point we have 18 00:01:49,960 --> 00:01:55,660 defined all the functions here that are required in the screen back in the next video we'll just combine 19 00:01:55,660 --> 00:01:59,570 them so then they folk together and we can have our screen. 20 00:02:00,310 --> 00:02:01,330 So thanks for watching. 21 00:02:01,330 --> 00:02:02,230 Seeing the next video.