1 00:00:00,270 --> 00:00:02,360 We can use multiple use event. 2 00:00:02,880 --> 00:00:06,380 And so we can also use multiple use. 3 00:00:06,390 --> 00:00:15,180 We do the last time we created to contest counter ones and count two which have two different in each 4 00:00:15,180 --> 00:00:16,210 state. 5 00:00:16,410 --> 00:00:25,560 And by creating two contests we duplicate the attorneys and also duplicate the state if we already know 6 00:00:25,560 --> 00:00:28,380 the two contests has the same initial stage. 7 00:00:28,470 --> 00:00:33,750 We can use to use we do the by using to use. 8 00:00:33,750 --> 00:00:35,060 We do the best. 9 00:00:35,110 --> 00:00:40,330 No need to deprecate a state and also there's no need to duplicate efforts. 10 00:00:40,680 --> 00:00:45,600 But at the same time we can control the two contests independently. 11 00:00:45,600 --> 00:00:54,050 So first we can debate the contest too if we already know the two contests has the same initial stage 12 00:00:54,120 --> 00:00:55,650 zero. 13 00:00:56,070 --> 00:01:03,550 And also we can also delete the increment to and decrement 2. 14 00:01:03,780 --> 00:01:13,200 But here we are going to duplicate the use reducer to make it more clear we use the stage 1 and dispatch 15 00:01:13,200 --> 00:01:21,370 to dispatch 1 and the entity Stage 2 and dispatched to state is referring D. 16 00:01:21,570 --> 00:01:28,380 Now we already have the error that dispatch is not the fighter it is because we already do not have 17 00:01:28,380 --> 00:01:31,480 the dispatch but have to dispatch one. 18 00:01:31,600 --> 00:01:38,160 We've had also delete a other button groups speak also we need to not be to increment five and also 19 00:01:38,160 --> 00:01:43,720 we do not need the increment 2 to control the second encounter. 20 00:01:43,750 --> 00:01:45,830 This is also dispatch 1. 21 00:01:45,980 --> 00:01:52,100 The Congo is not divided because we do not have the confidence that we are using the state one to control 22 00:01:52,110 --> 00:02:02,590 the content one and we do not have time to insist that we have the to the state to control one. 23 00:02:02,730 --> 00:02:07,830 We may better correct this name to conquer. 24 00:02:07,830 --> 00:02:10,890 We can also write this name to adjust tanker 25 00:02:14,550 --> 00:02:23,800 so now both of them is just counter rather than Tonto and under 2 and so we already have the button 26 00:02:24,240 --> 00:02:27,180 to control the Tonto one. 27 00:02:27,230 --> 00:02:29,420 You can say this is Tonto 1. 28 00:02:29,550 --> 00:02:32,040 So now we have to create and adapt group. 29 00:02:32,130 --> 00:02:33,230 So we typically. 30 00:02:34,620 --> 00:02:38,850 But now we are not using that dispatch one we are using that dispatch to 31 00:02:42,560 --> 00:02:46,040 show if everything is okay to content should work. 32 00:02:46,700 --> 00:02:54,970 So now we tracked is can increment the counter one and determine to counter one. 33 00:02:55,100 --> 00:03:05,410 Also we said it can also increment a kind of 2 and decrement the Condor 2 and we can use that. 34 00:03:05,870 --> 00:03:15,490 But now you can see that just kind of reset the counter one because these buttons just has dispatched 35 00:03:15,580 --> 00:03:16,230 one. 36 00:03:16,340 --> 00:03:25,730 So we have to create another we said 2 also we said the content too so we paste this button and then 37 00:03:25,730 --> 00:03:28,460 we correct this to dispatch to. 38 00:03:29,120 --> 00:03:30,340 Now we try again. 39 00:03:30,530 --> 00:03:36,200 Both of them can increment and Dickerman and both of them can also reset.